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MU Peeves Thread
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@Pan There is a sizable chunk of the MUSH world that likes that. They like building things up. Building a character, building a social network, and playing in it. It’s why Lords and Ladies games get so enormous.
And it’s why in games that have more than that, you get a number of players who just avoid the dangerous plot and stick to the building and socializing.
I say this with no judgement. We play what we like. And it takes all kinds to make the hobby turn around.
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I don’t feel that tells the whole story. Sometimes being included in plot/action stuff very very much depends on who you know, and especially if you are not maximum available, how much people are willing to hold space for you.
I wish people didn’t always turn this into “if you’re not in action/plot its because you just prefer social things” that is honest far from the truth a lot of the time.
Especially on a big game, I really do not feel like it is fair to imply that.
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@mietze said in MU Peeves Thread:
I wish people didn’t always turn this into “if you’re not in action/plot its because you just prefer social things” that is honest far from the truth a lot of the time.
I was once told - by someone in control of plot stuff - that because I was a ‘social RPer’ and in a decent number of scenes (many of which I asked for) that I didn’t need plot involvement. It was a hell of a thing and like five years later I’m still mad about it.
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@mietze All I know is my own experiences, which have included trying to loop a number of people into the hot and heavy plot, and then being turned down because it was dangerous!
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@Pan run the kind of content you want to see.
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@Third-Eye i have lost count of how many times I have been told that if I jumped through all the hoops I would get more action. One time famously by a staffer who had left my job unanswered for over 18 months (with a ping from me every 2 months). I think by the time I gave up, I had like 6 open jobs (I’d long given up on that particular one). It kind of trained me to not do jobs/mail/requests because usually there is events you can sign up for but for me the snubs in private while the person is telling people they just should get up off the butts just really feels bad. Once I have something go unanswered with absolutely no communication for 6+ months i assume that my participation is not wanted or wouldn’t be important anyway.
There are lots of reasons people fall through the cracks. We are all human and I dont really begrudge staff either but for Pete’s sake don’t tell people they’re just lazy and dumb when they’ve got stuff in your queue.
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@Polk why not put out a query more public, maybe you might have met some new people that would have loved to participate.
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@mietze I do that, too! I post events, I mass
@mail
people.But I know people are different. Likewise I’m weird about my own things in games. I hate big party scenes. My WoD scenes are almost never at night.
We all do our own thing, and the big social hobnobbing just is more visible than secret plotty shenanigans, sometimes.
This isn’t to say there aren’t games where the plot is clique-locked. That’s true. But I try not to play on those.
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@Third-Eye WHAT THE ACTUAL FUCK
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@sao said in MU Peeves Thread:
@Third-Eye WHAT THE ACTUAL FUCK
I am not shocked, having had this exchange:
Enraged GM: “I ought to ban you! You told Player that I said I don’t have time for you!”
Me: “You did say that.”
EGM: “Yeah, but when you say it it sounds like I said you’re not important!”
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@Gashlycrumb that sounds like an…
Escplosion.
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Do not speak the forbidden words.
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@SpaceKhomeini said in MU Peeves Thread:
@Gashlycrumb that sounds like an…
Escplosion.
In hindsight I’m so lucky I didn’t play Mage under that clown. I met some nice people there, but he and I would have butted heads very, very quickly.
I’m active. I ask questions. I try to do things and to understand the reasoning behind rulings. The first time he tried to bite my head off for asking the wrong question I’d have launched a rhetorical nuke and left.
And then I’d not have met the nice people I met there, before the culture of STing he fostered on that game eventually led me to do that anyway.
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@SpaceKhomeini Haha! Sounds like, but no. This person was fond of complaining about Escalus, but made him look a paragon of fun, fair-mindedness and competence.
Really, if you don’t take it to heart when Escalus screams his head off at you for some mystifying and petty reason, he’s not so bad. It took me years to figure out that he wasn’t joking when he does that, and I never did get over it giving me the giggles.
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My favorite story about Esc is when he told me to stop paging him because I said thank you for explaining something to me I keep this log because it still makes me LOL years and years later
From afar (to Escalus and Emma), Zachary (Zach) nods. “We’ll work on it, then. T
hanks for the input.”
<Council> Zachary says, “And I’m off!”
Zachary has disconnected.
<Watch> Zachary has disconnected.
Zachary is not connected.
Unable to page: Zachary
You paged Escalus with ‘Thank you again :)’
Escalus (Esc) pages: Will you stop paging me?Ahhh. Memories.
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My biggest MU* pet peeve is when you start a scene, and everyone poses walking through the door at the same time. It feels like I’m in some sort of sitcom or something.
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@SpaceKhomeini said in MU Peeves Thread:
@Gashlycrumb that sounds like an…
Escplosion.
What’s sad is that as soon as I saw this and Cobalt’s reply, the name came back to me in an instant and I knew who you were talking about despite having not THOUGHT about it in years.
But yeah, searing vivid memory. Haha. Back before I realized how vibrant the meta-community was.
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Today my peeve is simple theme questions you’re told to +request and then no one ever claims the request and a week later you still have no answer to a question every character should know. If you don’t want people asking how many moons there are on your weird sci-fi planet, set your game in Sacramento. I know how many moons Sacramento has.
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@Noraaa said in MU Peeves Thread:
It feels like I’m in some sort of sitcom or something.
This drives me bonkers as well, which is absurd in itself since… it’s just people walking through a door, yet the visual of person after person doing the same thing is so irksome.
Similar as when an event or scene starts, and players go through the process of their PCs saying hello and greeting one another with little further context. How many minutes and rounds of poses over however many scenes will just become devoted to placid greetings instead of like, story or development or anything else? No. I just cannot.
Which is a convoluted way of saying: I’ve a preference for scenes that start within action already set/agreed as taking place - everybody already being somewhere, doing some thing in proximity, and/or picking up their conversation or whatever; no need for tedious pleasantries and introductions - because the stream of characters all walking through a door en masse and saying ‘hey!’ just tires me out.
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@iota said in MU Peeves Thread:
I’ve a preference for scenes that start within action already set/agreed as taking place - everybody already being somewhere, doing some thing in proximity, and/or picking up their conversation or whatever; no need for tedious pleasantries and introductions
This is how I tend to run my scenes. I give a long expository intro GM pose so everyone knows where they are, why they are there, what they’re there to do, and when it is…
If you wanna chat and do pleasantries, either do it while you’re in the middle of the action or go make your own scene. >.>