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    Recent Best Controversial
    • RE: GIF Button Broken

      @Pavel said in GIF Button Broken:

      @MisterBoring But one can still add gifs with the image link button. Less handy dandy more clunky monkey, but it’s an option!

      @Tez never gonna beat the new clunky monkey allegations

      posted in Comments & Feedback
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    • RE: MU Peeves Thread

      @Ominous said in MU Peeves Thread:

      @spiriferida For L&L, really play up the politics, intrigue, animosity between rival families, and management aspects to the level that no one has time to knock boots on screen.

      Demand characters have so many administrative skills, they become virtually unfuckable.

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @Yam tbh, I can see not knowing whether someone “new” has been playing for two weeks or even a month. I barely perceive the passage of time in real life, let alone pretend life. Characters are created and idle reaped all in darkness.

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @Kestrel lol I assure you, credulity remains unstrained indubitably. The second response just had the whiff of there being some kind of new and interesting sex rule™ that was being broken ??? instead of like… a normal ass rule like not creeping on someone with an undisclosed alt. That’s all.

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @howyadoin You right. My bad. Maintain your privacy on this one, peace. The compliance stuff set off my alarm bells.

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @howyadoin Yeah and now it’s coming off as super weird and at least a little bit shady without at least some further context. Best of luck, though.

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @howyadoin said in MU Peeves Thread:

      @catzilla Blatantly lied OOC about compliance with a game policy others were trying to enforce to convince them it was okay to fuck.

      What’s the game’s ts policy? And how are they uh, enforcing compliance?

      posted in Rough and Rowdy
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    • RE: Real Life Struggles/Support/Vent

      On the tail end of catching, spay/neutering, and medicating ~10 non-feral cats that our aunt left behind loose on a family property. Really, really tragic circumstances, both in the awful conditions that she had been living in — conditions our parents, aunts and uncles were aware of and didn’t intervene in, which has been difficult to come to terms with — and the state of these animals. They’ve all been treated and paired off for fostering, with one special case still scheduled for surgery. Trail cams up to catch sight of any stragglers. Jesus fucking christ, what a dark chapter to come out of. Wish 2026 was offering time to deflate, but I guess that’s not the vibe.

      posted in No Escape from Reality
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    • RE: Neon Protocol

      @bear_necessities That’s fucking nuts.

      I always side eye when game admin use new handles with no history in the community. Not a crime in itself, and I get there might be logic behind that sometimes. But def contributes to a certain level of shadiness, especially in context with stuff like this.

      posted in Rough and Rowdy
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    • RE: Neon Protocol

      @bear_necessities baking in romantic threads between staff alt and roster, and centralizing staff alt to plot, is reminiscent of that Neitherlands admin

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @RightMeow said in MU Peeves Thread:

      I am not actively on a game (sigh) however, I don’t see the harm in mid-scene skill raises. Most of those scenes, you are fighting an NPC. If it’s PvP, well who’s to say someone didn’t skill up just before entering the scene? Isn’t that basically the same? If you earned the XP when you spend it shouldn’t really matter. Or maybe I’m just not seeing why it does matter. What does it hurt or what does it do? Maybe I’m just not understanding the issue.

      I can kinda see this being bigger deal in PvP settings, especially if you can see other PC sheets. Best of luck on those games, wherever they are.

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @Roz said in MU Peeves Thread:

      someone asking for a mid-scene train to make the cost cheaper

      a police officer is standing in front of a police car with a caption that says she 's going to jail

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      Is raising a skill mid-scene really that rampant of a problem that we really need to twist ourselves into knots over this? Like, do people do this for real or is this some mythologized outlier situation? Rather than preemptively punish everyone for one theoretical idiot, why not simply toss out that idiot if and when this occurs?

      I gotta tell you, I was just in a scene rolling quite possibly my highest skill the entire time… and I still (hilariously, in a fun way) got my ass kicked by the dice. Specifically, basically a huge chicken attacked my ass. You can raise a skill all you want. It’s no guarantee.

      posted in Rough and Rowdy
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    • RE: Real life happy

      @RightMeow Congratulations!

      posted in No Escape from Reality
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    • RE: MU Peeves Thread

      a group of people sitting around a table with a fx logo on the bottom

      posted in Rough and Rowdy
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    • RE: Freeform or Systems?

      Parameters are important, but it harshes my vibe when poses take a backseat to a wall of dice roll output.

      ETA: It’s also totally chill that crunchy mechanics are some folks’ happy place. We can play different places.

      posted in Rough and Rowdy
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    • RE: Discussion: On Dragon Wings

      Our latest plot has wrapped up! The wingleader of the rogue dragonriders was killed in battle.

      fiery shitsplosion.jpg

      The ambitious goldrider behind it all has been defeated and imprisoned while her dragon waits to lay her eggs. The Weyrs are still navigating the sustainability and resource-sink of this arrangement, as well as how exactly they want to hold her and her supporters accountable. (There already aren’t enough dragons, and the rest of the world does need them to survive.)

      The next leg of our rogue dragonrider plot begins to kick off in August, and the next hatchings are slated for early July and mid-August. For anybody on the fence, it’s a good low pressure time to ease into the theme.

      posted in Game Gab
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    • RE: What's up with the two Age of Heroes games?

      @Prototart said in What's up with the two Age of Heroes games?:

      @helvetica said in What's up with the two Age of Heroes games?:

      @catzilla Narrative power sets (1-2 paragraph explanation of range and min/max impact) with a baseline skill to roll.

      the only OC-only game I remember really taking off used Mutants & Masterminds but I didn’t log into anywhere but Shang for a decade so i could be missing dozens of examples

      I’m not familiar with that system. In my old age, I defer more and more toward not creating unnecessary activity. Nothing more eye-roll inducing than a system that’s complicated where it could have been simple. I’m here to write.

      posted in Rough and Rowdy
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    • RE: What's up with the two Age of Heroes games?

      @catzilla Narrative power sets (1-2 paragraph explanation of range and min/max impact) with a baseline skill to roll.

      posted in Rough and Rowdy
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    • RE: What's up with the two Age of Heroes games?

      @Meg I just think it lacks narrative direction. Offense.

      posted in Rough and Rowdy
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