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    PyReach

    Scheduled Pinned Locked Moved Game Gab
    22 Posts 8 Posters 326 Views
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    • PavelP
      Pavel @Muscle Car
      last edited by

      @Muscle-Car That is often how it turns out. Though, it’s usually that they’re victims of being unable to fuckin’ do anything.

      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
      BE AN ADULT

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      • L
        labsunlimited
        last edited by

        CofD game would be fantastic and I would be up in it day one.

        I suggest Changeling/Geist, for the Motley Krewe experience.

        somasatoriS 1 Reply Last reply Reply Quote 0
        • somasatoriS
          somasatori @labsunlimited
          last edited by

          @labsunlimited said in PyReach:

          CofD game would be fantastic and I would be up in it day one.

          I suggest Changeling/Geist, for the Motley Krewe experience.

          Shout At The DevilMUX

          "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
          Italo Calvino, The Castle of Crossed Destines

          1 Reply Last reply Reply Quote 1
          • R
            Redbird @catzilla
            last edited by

            @catzilla Whom do I have to sacrifice for it?
            I’m fine with California!

            catzillaC 1 Reply Last reply Reply Quote 1
            • somasatoriS
              somasatori
              last edited by somasatori

              Playing around with formatting
              c48146b7-95d5-48ac-9425-9a24c0d703ec-17589331192862129019952473769174.png

              76bf36fa-ea00-4f0f-ab76-f027acd3992b-17589331526624163343885678595294.png

              "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
              Italo Calvino, The Castle of Crossed Destines

              MisterBoringM 1 Reply Last reply Reply Quote 2
              • catzillaC
                catzilla @Redbird
                last edited by

                @Redbird said in PyReach:

                @catzilla Whom do I have to sacrifice for it?
                I’m fine with California!

                I’m terrible with coding and I really like Ares but I also like soma’s code. Somehow mix the two and I’ll bring the story! 😄

                1 Reply Last reply Reply Quote 0
                • MisterBoringM
                  MisterBoring @somasatori
                  last edited by

                  @somasatori Is it possible to switch between 1st and 2nd Ed? Like, could a game using this do VTR 1st Edition?

                  Proud Member of the Pro-Mummy Alliance

                  somasatoriS 1 Reply Last reply Reply Quote 0
                  • somasatoriS
                    somasatori @MisterBoring
                    last edited by somasatori

                    @MisterBoring said in PyReach:

                    @somasatori Is it possible to switch between 1st and 2nd Ed? Like, could a game using this do VTR 1st Edition?

                    So, kinda! One of the more common reactions I got when showing this off like six months ago when I was starting it was “oh… It’s 2nd edition nwod?” As a result I was playing around with a setting called legacy mode which is basically just an import switch that developers can control from the MUSH itself. It currently only turns off beats, aspirations, conditions, tilts, uses a different experience system that relies on larger numbers, and has a (very) basic framework that says to use some 1e templates. The only 1e template I have at the moment is Geist 1st edition since it’s relatively simple to create. Unlike Dies Irae, I’m using python dictionaries to call stats instead of an imported JSON library. I wanted to get the other stuff working first, then figured I would go back and complete legacy.

                    So the answer is that it theoretically can do that, and largely has been included because 1e seems more popular and more likely to attract interest.

                    Honestly I’m probably missing a few things that need to be added to the switch.

                    edit: Going through the God Machine Chronicle translation guide and there’s really not much mechanically that needs to change. I have a little copy/paste if statement that I drop into files that need to turn off if legacy mode is on, and I believe I got most of them. I still need to figure out how to get all of the template files starting with ‘legacy_’ to implement if you’re running in legacy mode, but for now you can just install those instead of the 2nd edition CofD ones.

                    IMO, Chronicles has better mechanics, especially coming at it from a story gamer perspective. Conditions are tilts are great rewards and points of failure for characters that didn’t exclusively rely on XP, which was a very 90s trad game sensibility, for instance.

                    I do understand that a lot of the changes that were made between 1st ed and GMC were unpopular. The one I hear the most is Changeling Kiths and Seemings no longer being attached to one another. Geist’s changes take a little getting used to, but I feel like it’s superior to the old school stuff. Anywho! I didn’t add any of the stat dictionaries for the mountains of merits that 1st ed nWoD has, but it overall seems to work on a bare bones kinda level.

                    edit again: Yeah, y’know, it needs work, but it’s mostly there. There’s some debugging I need to do, primarily in that I think there might be some confusion over multiple templates using the same power stat (in this case, blood potency). But it reads the clans correctly, disciplines are loading properly, and it’s properly showing prereqs for things if you don’t meet them, so that’s, like, halfway there.

                    75293f67-de65-4a64-abe7-d138e8828347-image.png

                    832bde71-3c7b-43c6-b73c-6de3a61ab2d3-image.png

                    "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
                    Italo Calvino, The Castle of Crossed Destines

                    WizzW 1 Reply Last reply Reply Quote 2
                    • WizzW
                      Wizz @somasatori
                      last edited by

                      @somasatori said in PyReach:

                      The one I hear the most is Changeling Kiths and Seemings no longer being attached to one another.

                      sidebar obvs but, why? from my (admittedly fairly limited) experience with Changeling it seems like most peeps in MU-land were basically doing that anyway, just with a kind of pricey Merit that existed in the first edition?

                      somasatoriS 1 Reply Last reply Reply Quote 0
                      • somasatoriS
                        somasatori @Wizz
                        last edited by

                        @Wizz said in PyReach:

                        @somasatori said in PyReach:

                        The one I hear the most is Changeling Kiths and Seemings no longer being attached to one another.

                        sidebar obvs but, why? from my (admittedly fairly limited) experience with Changeling it seems like most peeps in MU-land were basically doing that anyway, just with a kind of pricey Merit that existed in the first edition?

                        Your guess is as good as mine! I think the detached system tends to simulate the Make-Your-Own-Dark-Faerie-Tale emulator that Changeling is trying to do, but I’ve personally never gotten an answer beyond “I don’t like it”

                        "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
                        Italo Calvino, The Castle of Crossed Destines

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