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    Paroxysm - split off

    Scheduled Pinned Locked Moved Rough and Rowdy
    21 Posts 11 Posters 462 Views 1 Watching
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    • TezT Offline
      Tez Administrators
      last edited by

      Tried to separate the ad posts from the conversation posts. Let me know if I missed.

      she/they

      1 Reply Last reply Reply Quote 1
      • ShygamingS Online
        Shygaming
        last edited by

        Just to answer some of the questions that were asked:

        Did I play Haven? Yes.

        Am I willing to say who I played? No. I generally think leaving a digital footprint that lets strangers connect accounts and identities across different parts of the internet is a bad idea. That is not specific to Haven or this community. It is simply how I approach being online.

        Do I have any relationship with previous Haven staff? No.

        Am I keeping sexual assault as something that can happen in the game? Yes.

        I am trying to steer Paroxysm away from obviously kinky content because I do not want that to become the tone of the game. At the same time I think difficult subject matter can have a place in a dark setting when it is being used as part of the story rather than treated as fetish content.

        I think allowing that kind of material adds more to the setting than removing it entirely. It can create serious consequences. It can create grudges and conflict between characters. It can also make the world feel genuinely unpleasant in places which is appropriate for the sort of setting I am trying to build.

        I completely understand that this will be a deal breaker for some people. I am sorry to lose anyone over it. I would still rather be upfront about what the game allows than have somebody discover it after investing time into a character. Nobody will ever be forced to roleplay anything they are uncomfortable with and players will always have the option to fade to black.

        Is this a haven clone? It uses the Haven codebase so there is obviously going to be some shared DNA. That does not mean the goal is to recreate Haven. The audience I am mainly trying to attract is closer to the Armageddon MUD and Sindome crowd. The long term vision is a difficult survival focused and competitive game. That will not appeal to everyone and I am completely fine with that. I would rather build something with a clear identity for the people who enjoy that kind of game than try to make Paroxysm appeal to everyone.

        D TezT 2 Replies Last reply Reply Quote 3
        • D Offline
          dvoraen @Shygaming
          last edited by

          @Shygaming said:

          I completely understand that this will be a deal breaker for some people. I am sorry to lose anyone over it. I would still rather be upfront about what the game allows than have somebody discover it after investing time into a character. Nobody will ever be forced to roleplay anything they are uncomfortable with and players will always have the option to fade to black.

          How is the bolded an opt-out in any way shape or form if the ftb insinuates that it happened to that character anyway, meaning the topic is likely coming up later which means they’re… still roleplaying about it? Because let’s be real, I don’t know of anyone who can just black hole memory that kind of event to the point it doesn’t become relevant later in any form. (Ignoring supernatural things being involved, obviously.)

          ShygamingS 1 Reply Last reply Reply Quote 5
          • ShygamingS Online
            Shygaming @dvoraen
            last edited by

            @dvoraen said:

            @Shygaming said:

            I completely understand that this will be a deal breaker for some people. I am sorry to lose anyone over it. I would still rather be upfront about what the game allows than have somebody discover it after investing time into a character. Nobody will ever be forced to roleplay anything they are uncomfortable with and players will always have the option to fade to black.

            How is the bolded an opt-out in any way shape or form if the ftb insinuates that it happened to that character anyway, meaning the topic is likely coming up later which means they’re… still roleplaying about it? Because let’s be real, I don’t know of anyone who can just black hole memory that kind of event to the point it doesn’t become relevant later in any form. (Ignoring supernatural things being involved, obviously.)

            I might have worded that poorly.

            What I mean is that nobody would be required to actually emote through a scene they are uncomfortable with. They could fade to black rather than roleplay the act itself.

            You are right that this does not mean the event simply disappears from the character’s history. The consequences would still exist and could still matter afterwards.

            If anything that is probably my preferred way for this sort of content to be handled. I would much rather the focus be on the narrative consequences and what it does to the characters involved than on playing out the act itself.

            1 Reply Last reply Reply Quote 0
            • ShygamingS Online
              Shygaming
              last edited by

              Anyway. I want to show off a few things I have been working on.

              None of this has been pushed to the live server yet because it still needs a bit more polish on localhost. But I do want to make it clear that development is moving quickly and there are a lot of genuinely exciting new systems and features being added behind the scenes.

              0317b2b2-6c11-48c6-9c0c-6509e32609ee-image.jpeg

              37568eb5-99f0-4859-bbfa-7ac7c516955b-image.jpeg

              e311f88b-2ee3-4911-9f84-a6785e8491d1-image.jpeg

              1 Reply Last reply Reply Quote 0
              • TrashcanT Offline
                Trashcan
                last edited by

                Absolutely wild to be like “I prefer there’s no kinky stuff but no I will not be removing the SA code. Check out this map tho”

                he/him
                this machine kills fascists

                1 Reply Last reply Reply Quote 9
                • ShygamingS Online
                  Shygaming
                  last edited by Shygaming

                  Do you want to talk about Paroxysm or do you want to keep talking about sexual assault?

                  If it is the latter then that is fine but I am probably going to dip out and leave you guys to it. I have explained my position and I do not think repeating the same discussion over and over is going to add much. I understand that people disagree with the decision and I am not expecting to change anyone’s mind about it.

                  WizzW 1 Reply Last reply Reply Quote 2
                  • WizzW Offline
                    Wizz @Shygaming
                    last edited by

                    @Shygaming

                    I refer you to my earlier statement, which was not intended to be a derailment so much as mildly helpful. this is not likely to be your crowd.

                    1 Reply Last reply Reply Quote 4
                    • TezT Tez forked this topic
                    • TezT Offline
                      Tez Administrators
                      last edited by

                      Forked some posts out of pity

                      she/they

                      ShygamingS 1 Reply Last reply Reply Quote 3
                      • ShygamingS Online
                        Shygaming @Tez
                        last edited by

                        So there’s been a recent optimisation pass on operations. Amazingly the game can now run them on a shitty £5 a month server without crashing or noticeably lagging.

                        People in cover also now show as underscored. I kind of want to eventually make character initials display in brackets on the map too so you can immediately tell who is where. There are still some bugs around operations and I’m working through them. But considering the state the code was in on the public release I think this is a pretty solid step in the right direction.

                        b33777e7-3e65-4209-bb5d-bd6ad74cd808-image.jpeg

                        1 Reply Last reply Reply Quote 0
                        • J Offline
                          Juniper
                          last edited by

                          Funnily enough the use of LLMs is more of a dealbreaker for me than the SA code. Good luck with it all.

                          flared base

                          1 Reply Last reply Reply Quote 1
                          • ShygamingS Online
                            Shygaming
                            last edited by

                            So we’ve early deployed NPCs. The long term intention is to make them an actual part of the game’s resource loops rather than relying on offscreen assumptions. Eventually vampires will need to hunt NPCs for blood. Demonborn will need to torture them to maintain high Sadism and its associated buffs.

                            Cortex also has a monthly citizen arrest quota while being required to keep civilian deaths below a certain limit. So there should be some actual tension between enforcing the regime and simply turning the city into a corpse pile.

                            5eab6d0e-84ca-4972-94e0-992529165981-image.jpeg
                            137bf414-077b-4331-89cd-fb4f4bd6436c-image.jpeg

                            1 Reply Last reply Reply Quote 0

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