Games we want, but will almost certainly never have
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@Prototart So in this Sailor Moon / oWoD crossover, did the Sailor Scouts turn into different WoD Splats? Was Sailor Moon able to use her transformation to become a Brujah?
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@MisterBoring said in Games we want, but will almost certainly never have:
@Prototart So in this Sailor Moon / oWoD crossover, did the Sailor Scouts turn into different WoD Splats? Was Sailor Moon able to use her transformation to become a Brujah?
So this was years ago, but from what I can remember we used WoD: Combat - I was staff in part because I was one of the only people who had that - and Freak Legion to make monsters, but I don’t remember if there was a lot of actual proper WoD stuff. There should’ve been, tho.
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@Pavel said in Games we want, but will almost certainly never have:
@Raistlin said in Games we want, but will almost certainly never have:
Especially Game of Thrones.
Some time ago, there were a pair of SuperFans (who did some legitimate work with GRR Martin, to be fair to them) who ran a Game of Thrones game. I can’t recall its name, so it may well have been spoken about already. They would regularly berate others who made Game of Thrones/A Song of Ice and Fire games, to the point where one could characterise it as bullying and harassment.
That’s the couple who run the Blood of Dragons game that was mentioned, yeah. The infamous Nymeria is one of them.
I did staff on a GoT game for a while (Steel & Stone), and we didn’t actually get any botherings from their direction. I’m not sure if they’d given up on it by that point, if we just got lucky, or if those particular rumors were exaggerated. Based on other behavior from Nymeria I witnessed more directly, I absolutely wouldn’t have been surprised at those rumors being accurate, though.
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@Roz Ahh… I wasn’t aware that Blood of Dragons and those two were related. That makes the lack of GoT / ASoIaF MUs make lots more sense now.
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Just because I was reminded when talking about Disneyland stuff, I would love a game based on twisted fairy tales. Dimension 20 did such a cool season on it and I wish I was as creative as Brennan.
ETA on the sailor moon stuff, there was forever ago in the 90s a Sailor Moon TT game very similar to WoD that would probably make a good MUSH. I remember because my dad was dating this girl who’s teenagers were playing it in the basement and they refused to let me join even though I am a Sailor Moon Super Fan!!! and I clearly haven’t forgotten now almost 25+ years later
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I kind of like “mash up” games where you combine two not always similar themes. One of the coolest games I ever played on was X-Thulhu (X-Men mashed with Cthulhu mythos). In that same vein, I think I’d love to see a Gotham/TMNT game. No other DC heroes and focus things on Gotham rather than NYC. Batman and the Turtles dealing with Gotham’s rogues gallery while maybe facing off against Shredder and the Foot Clan would be amazing. The contrast between the Turtles’ more lighthearted approach and Batman’s brooding intensity could create some really interesting roleplay dynamics.
The Turtles might lean into their darker iterations too, which would fit perfectly with Gotham’s atmosphere. Those grittier TMNT comics or the 2003 animated series vibes would mesh so well with the Bat-universe. And the opportunity for original characters would be really good here - maybe mutants created by a Gotham-based experiment, or new vigilantes inspired by either Batman or the Turtles. It’s probably something that’s just cool in my head, but still, if this game showed up I’d app at it immediately.
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@Raistlin rn my tabletop group is playing a Pokemon Journey/Hunger Games mashup, and it’s produced some unexpectedly good story
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@Raistlin said in Games we want, but will almost certainly never have:
What about a game that took some of these more “niche” themes and put them onto one game? Like, it would have “eras” that players could make characters for. Wild West, Piracy, and Victorian, for example. … My first impulse is that this might just split the player base.
It’s a neat idea, but I think your first impulse is correct. There have been various attempts at things like this through the years, whether it’s characters spread across different planets in a sci-fi game or different eras in a historical game. Invariably, staff struggles to provide enough content for all the “spheres”, which can lead to one or more spheres dying off for lack of interest, or - worst case - ALL the spheres die due to the staff and players being spread too thin.
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@Raistlin said in Games we want, but will almost certainly never have:
Batman and the Turtles dealing with Gotham’s rogues gallery while maybe facing off against Shredder and the Foot Clan would be amazing
My only problem with this is that Daredevil is right there, conveniently also in NYC so the Turtles don’t need to move, the chemical spill that blinded Murdock was the Ooze that mutated the turtles, and Foot Clan and the Hand are both part of the same ominous ninja-body.
Though it is a different group of baddies, to be sure.
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What about an anthology-style game where - instead of having “seasons” that run for a certain amount of time and then you go back to base - you had persistent stories that you had a thematic reason to move in and out of between returning to base?
There’d be a couple of sandboxes (starships, cowboys, victorian, whatever), and you could play in them freely. Sometimes, there might be curated plots in one of the sandboxes, but not always.
It seemed like the holiday specials and commercials on Network were starting to dip a toe into this, and it’s an interesting twist to me.
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@KarmaBum It’s funny that you bring up the Network because when you mentioned a cowboy game earlier I was like damn the most fun I had in YEARS was when the Network did their cowboy season, I too would like a wild west game!
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@KarmaBum i almost made a game like this. Basically it was going to involve that they were VR worlds and the idea was most all the play took place in the Virtualscape with more like defining scenes happening in the Real World periodically and it was going to use some form of the Kids on Bikes system.