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MU Peeves Thread
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FOMO, even when I know I need to MO for my own mental wellbeing.
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i fucking hate when the first impression i’m going to give is falling flat on my face, but…this week has been so exhausting outside of game time that i guess that’s just what’s going to happen. i’m not even physically tired per se. i’m just emotionally drained AF. RP helps quite a bit, it’s frustrating to not be able to do more than that though. next week i’m taking significant time off so maybe that will help.
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Wanting to get back into a MU I haven’t really touched in over a year, but I am just constantly getting distracted by fun things that don’t require a ton of effort and focus.
I wish finding fun RP times didn’t feel like such work to me.
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When sitting down and really reflecting on my relationship with MU*ing makes me realize I’ve got to get into therapy.
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@GF i really felt this
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@GF said in MU Peeves Thread:
When sitting down and really reflecting on my relationship with MU*ing makes me realize I’ve got to get into therapy.
Same. Only I got confused and decided to make it a career instead.
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Keys is urban fantasy slash magical apocalypse is lurking – set in a town famous for its wild ponies.
… Not that we haven’t run a story or two about those ponies too.
That said, I understand perfectly what you mean, Testament. I don’t think that there is a magical formula; even people known to write great games sometimes create a flop and sometimes, what you thought would be five buddies just doing their thing takes off and becomes huge. It’s largely outside our control, really, because it depends so much on who joins up and what else is available at the moment.
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@Pavel In a weird way, I’ve kind of turned it into a career too and I need to stop it before it kills me.
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@L-B-Heuschkel That’s kind of the thing I’m learning. What I find myself doing so often is worrying about what I’m doing, and if what I’m doing is enough, and if it’s not enough, is that some kind representation on me as a person. I understand that those thoughts aren’t the most rational, and really it’s my own depression working against me. Which is ironic, because writing, plotrunning, and creating lore is some of the very things that make me less depressed.
But you’re right, there’s no magical formula and I’ve played on plenty of games that I often wondered weren’t bigger because of how good they were. Maybe Seven Nations won’t be bigger than 14 or so players that it currently has. Maybe it’ll get 40, I don’t know. But I really should be happy to have people that seem to enjoy it.
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@L-B-Heuschkel I think a known good game-runner is also a factor. Cobalt is absolutely a huge part of why The Pack blew up overnight, and Tat is absolutely a huge part of why her new game got to capacity so quickly. I think another factor is game theme. If there’s a gap in the ‘market’ that people are jonesing for and they see a new game where they can play that stuff, they’re going to roll on in. Not saying that Testament is a schlub! He’s a good guy who runs a good game, and there is also that roll of the proverbial dice and the capricious whims of MUers to contend with.
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@L-B-Heuschkel said in MU Peeves Thread:
That said, I understand perfectly what you mean, Testament. I don’t think that there is a magical formula; even people known to write great games sometimes create a flop and sometimes, what you thought would be five buddies just doing their thing takes off and becomes huge. It’s largely outside our control, really, because it depends so much on who joins up and what else is available at the moment.
I absolutely loved Welcome to the Euphoria, but it was not a success. A lot of that was on me. A lot of that was on the pandemic. A lot of that was that the fact that it was a completely original theme that people didn’t have a lot to draw off of already. I think if I had done BSG, Farscape, Trek, StarWars, it would have worked a little longer.
@Bessarion said in MU Peeves Thread:
I think another factor is game theme. If there’s a gap in the ‘market’ that people are jonesing for and they see a new game where they can play that stuff, they’re going to roll on in.
I don’t believe that are too many other modern day “urban” fantasy mushes using ares and FS3, which have both become very popular. And I 100% attribute the mega growth of Pack to that.
That is all to say, I know what it feels like to put into work for something and then not feel good enough because it doesn’t have the same numbers as other games. Heck, I looked at Shattered’s wiki and now I feel second rate. x(
But I’m not Tat and I do things differently than Tat does. I’m not you either and I do things differently than you. The amount of world building and writing you’ve done for 7N is very impressive, and again, makes feel a little inadequate with the amount of info that’s up on my wiki.
But I’m more of a throw the idea out there, and fill in the details as I go type of storyteller. So I shouldn’t be comparing myself to you two.
We’re all good game runners and I know it is easier said than done to “don’t compare yourself”, but… Try not to.
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It also doesn’t feel great to hear about this successful new mush that…isn’t advertised anywhere you can see it. Private games are awesome!
Hearing about how successful and fun and amazing they are…is not fun for the uninvited.
Not a big deal in the grand scheme of things, but hey.
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@IoleRae I get the feeling, but I’m pretty sure all of the games mentioned in the last couple of pages are listed at https://arescentral.aresmush.com/games.
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Thank you!
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Guest-1 says, “what else do you do for fun?”
Nope, we’re not doing this.
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@KarmaBum said in MU Peeves Thread:
Guest-1 says, “what else do you do for fun?”
Nope, we’re not doing this.
A ghostly whisper of high school sports.
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@Snackness said in MU Peeves Thread:
@IoleRae I get the feeling, but I’m pretty sure all of the games mentioned in the last couple of pages are listed at https://arescentral.aresmush.com/games.
I was going to say, being listed there is an invitation. Games that don’t want outsiders simply don’t announce themselves to that list.
I know we haven’t really advertised Keys anywhere outside of that because we never expected it to be a crowd success. Now we seem pretty stable at about 50 scenes going on on most days and that’s wonderful – but as we have discussed above, it’s a lottery of who, what, and when.
Anyhow, if a game is listed on Ares central and takes applications, that reads to me like ‘come on over and check us out’. Even if they’re not making a big fuss elsewhere.
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When you’ve been talking with someone for forty minutes asking them questions trying to get them to tell you what kind of scene they want, and you realize they never asked you what kind of scene you want.
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When as a game runner you constantly tell people to tell you if they need help getting into the game, when you run events, when you reach out when you see players starting to idle to see if anything can be done, and they ignore that message entirely…
…and then the second they get frozen/rostered they say ‘oh well no one approached me for RP so I idled’.
The fucking nerve, yo.
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@GF Awww. That sucks. I’m a firm believer in finding middle ground and all the people involved sometimes doing what one of the others enjoy. I’m a non-combat type, mainly, but I have a friend who does likes combat stuff. He knows I will likely not have the most fun with doing combat but I will if he wants a scene of it. He similarly does scenes of social or what have you that I prefer. Most of the time we try to do scenes we both enjoy, even if it is not our ‘favorite in the world’ because it is important to both of us to have fun. I /try/ to be like that with everyone I RP with. I make no promises of being successful at it. It is even harder for their side since I’m always ‘I’m game for whatever.’ and am never specific about what I want to do. I do say I am not really into combat stuff, though.