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    MU Peeves Thread

    Scheduled Pinned Locked Moved Rough and Rowdy
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    • WizzW
      Wizz @Selira
      last edited by

      @Selira

      Which games are primarily asynch? 😮

      Or did you mean like, play by post forums and that kind of thing?

      CoinC S 2 Replies Last reply Reply Quote 0
      • T
        Testament @Wizz
        last edited by

        @Wizz said in MU Peeves Thread:

        Common peeve but I kinda wish there was a paradigm shift and live scenes stopped being such a focus on most games. I just can’t do three hour blocks anymore, for a lot of reasons, and it’s hard not to feel like I’m somehow being rude when people ask for them on channels and I can’t jump in.

        Shit, I wish I had the free time to do three hours of uninterrupted RP.

        I think this shift from live RP to async RP has been largely caused by the fact that it’s just more convenient. Because suddenly, we all got fucking old.

        I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

        1 Reply Last reply Reply Quote 3
        • CoinC
          Coin @Wizz
          last edited by

          @Wizz said in MU Peeves Thread:

          @Selira

          Which games are primarily asynch? 😮

          Or did you mean like, play by post forums and that kind of thing?

          I think she means that a majority of scenes on, primarily Ares, games tend to be asynch or long-running and slow-paced, pose-wise.

          But like @Testament said, I think this is just a product of the majority of the people partaking in the hobby just being older and having less access to large chunks of time (and less energy or drive during those).

          I’m much better at keeping a consistent (not lately, because RL moving and whatnot, but) slow pace and running four or five plot scenes at a time over the course of a week or two, than I am capable of running the same amount of scenes one at a time live.

          Nevermind that async aleviates a lot of the headache when it comes to scheduling.

          In Occam I trust.

          T KarmaBumK 2 Replies Last reply Reply Quote 6
          • T
            Testament @Coin
            last edited by

            @Coin My current mush project that I’m working on is kind of taking the idea of blending tabletop groups with a main storyline for a small group of players (as in between 8 to 12 players) which is done live and then the players can do whatever between those events.

            So like, one weekly or bi-weekly event that pushes the game narrative and then players can do whatever in between those sessions.

            Granted, I think this is only something that can be done pointedly on smaller size. But it’s the current format I plan on experimenting more with. And this was done solely as a way to try and find some kind of middle ground. If it works, well, we’ll see I guess.

            I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

            CoinC 1 Reply Last reply Reply Quote 2
            • CoinC
              Coin @Testament
              last edited by

              @Testament said in MU Peeves Thread:

              @Coin My current mush project that I’m working on is kind of taking the idea of blending tabletop groups with a main storyline for a small group of players (as in between 8 to 12 players) which is done live and then the players can do whatever between those events.

              So like, one weekly or bi-weekly event that pushes the game narrative and then players can do whatever in between those sessions.

              Granted, I think this is only something that can be done pointedly on smaller size. But it’s the current format I plan on experimenting more with. And this was done solely as a way to try and find some kind of middle ground. If it works, well, we’ll see I guess.

              The problem I’ve found with tabletop-style games among MUers (especially with a text medium) is that they lose interest and a lack of a bigger world around them with more players to interact with more consistently makes it hard for them to keep motivation. But I hope you can tackle that hurdle successfully!

              In Occam I trust.

              T 1 Reply Last reply Reply Quote 1
              • KarmaBumK
                KarmaBum @Coin
                last edited by

                @Coin said in MU Peeves Thread:

                a majority of scenes on, primarily Ares, games tend to be asynch or long-running and slow-paced, pose-wise.

                This depends on the game.

                18/30 recent scenes on Zombies wrapped in ā€œreal-time.ā€ Looks like Shattered has an even higher ratio. Keys and Network tilt the other direction and have more async than traditional scenes.

                Different games, different philosophies.

                On Dragon Wings Ā· https://pern.gaslightswitch.com Ā· pern.gaslightswitch.com port 4201

                TezT 1 Reply Last reply Reply Quote 4
                • T
                  Testament @Coin
                  last edited by

                  @Coin I also think smaller games are going to be more a trend we’re going to see. Especially as the larger mushing playerbase continues to age.

                  Speaking from my own experience anyways, I’ve found it’s been better for my patience and the ability to get involved if there’s an active GM not having to wrangle 40, 50, 60 players.

                  I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

                  1 Reply Last reply Reply Quote 1
                  • TezT
                    Tez Administrators @KarmaBum
                    last edited by

                    @KarmaBum

                    Definitely agree with this. I think it is more an issue of games than servers. Different game cultures skew in different ways. I do think that Ares has enabled the asynch crew and made it easier for them, but I don’t think that using Ares necessarily leads to that.

                    she/they

                    Third EyeT 1 Reply Last reply Reply Quote 7
                    • S
                      Selira @Wizz
                      last edited by

                      @Wizz As others have said, it tends to be a thing in the Ares games I’ve tried. And again, it’s fine! Just means those ones probably aren’t ones I can commit to, even as much as I love the premises, because they don’t work for my brain.

                      1 Reply Last reply Reply Quote 2
                      • Third EyeT
                        Third Eye @Tez
                        last edited by

                        @Tez said in MU Peeves Thread:

                        @KarmaBum

                        Definitely agree with this. I think it is more an issue of games than servers. Different game cultures skew in different ways.

                        This has been my experience as well, though as Ares gets ā€˜older’ (was looking at my BSU logs from 2017 and thinking about how that was like 6 years ago at this point, oh time) I feel like games have to do more expectation management about this with players and I’m not sure what the best way to do that is. Beyond clearly stating whether real-time or async play is the norm/what’s done by GMs in staff scenes, but it takes a while to internalize that even if people read it.

                        I’m sorta curious if other codebases like Evennia will adopt ways to do something resembling async (I know Arx has flashbacks but in my experience they never worked super well and were definitely never a focus), but it’s possible RPers who want that experience are more apt to drift to Discord or journal games if they can’t find what they want in an Ares box.

                        I want something else to get me through this
                        Semi-charmed kinda life, baby, baby
                        I want something else, I'm not listening when you say good-bye

                        She/Her or They/Them

                        PavelP FaradayF 2 Replies Last reply Reply Quote 4
                        • PavelP
                          Pavel @Third Eye
                          last edited by

                          @Third-Eye said in MU Peeves Thread:

                          2017 and thinking about how that was like 6 years ago at this point, oh time

                          THIS IS NOW MY PEEVE THANK YOU

                          He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                          BE AN ADULT

                          1 Reply Last reply Reply Quote 5
                          • RozR
                            Roz @Selira
                            last edited by

                            @Selira said in MU Peeves Thread:

                            @Wizz Meanwhile a peeve of mine is how widespread asynch games are, and that I really don’t have the brainspace or capability of doing them well, or the ability for that kind of long-term focus on one scene.

                            I’m the same way. I know the best solution is to have a balance of games focused on different styles, but I do still get a little twinge when folks talk about async saving the hobby re: folks getting older, because if async takes over the hobby, I’ll pretty much be out. šŸ˜ž

                            she/her | playlist

                            1 Reply Last reply Reply Quote 7
                            • A
                              Ashkuri
                              last edited by

                              Real-time scenes that are easy to pause and then pick up again is where it’s at

                              1 Reply Last reply Reply Quote 4
                              • shit-piss-loveS
                                shit-piss-love
                                last edited by

                                I just can’t maintain an interest in async scenes but I also don’t really have a life that allows time for real-time so that’s really why I have not played a game in five years.

                                1 Reply Last reply Reply Quote 1
                                • I
                                  icanbeyourmuse
                                  last edited by

                                  I don’t care if scenes get paused and continued. I’ve done that. But the scenes done on websites I forget they even exist most of the time. So, I prefer ā€˜real time’, even if it is paused and what not.

                                  1 Reply Last reply Reply Quote 3
                                  • KarmaBumK
                                    KarmaBum
                                    last edited by

                                    I just like to play.

                                    I have a preference for pacing, but enh. Whatever works.

                                    On Dragon Wings Ā· https://pern.gaslightswitch.com Ā· pern.gaslightswitch.com port 4201

                                    1 Reply Last reply Reply Quote 5
                                    • CobaltC
                                      Cobalt @mietze
                                      last edited by

                                      @mietze God, I saw this so much on xWoD games. It felt like every time I had someone as an admin to my sphere who wasn’t already a friend of mine that was male I had to fight with them one everything. Back on TR there was a staffer who literally quit working in spheres if there was a female spherewiz. I was out right told once ā€œblah won’t work with you because you’re female, and he doesn’t work under femalesā€.

                                      I get that staffing for MU is a volunteer gig and not the same, but image saying that to your manager in an RL work place?

                                      Cobalt@Under the Stars
                                      cob.alt@Discord
                                      Cobalt#[email protected]

                                      WizzW PolkP 2 Replies Last reply Reply Quote 1
                                      • CobaltC
                                        Cobalt @Wizz
                                        last edited by

                                        @Wizz said in MU Peeves Thread:

                                        Common peeve but I kinda wish there was a paradigm shift and live scenes stopped being such a focus on most games. I just can’t do three hour blocks anymore, for a lot of reasons, and it’s hard not to feel like I’m somehow being rude when people ask for them on channels and I can’t jump in.

                                        Meanwhile, my peeve is when I do carve out time to do a ā€œlive actionā€ scene and people take an hour to pose. I don’t have a lot of time and my attention span isn’t great anymore.

                                        I’m 100% ok with async or slow pace scenes.

                                        But if I’m trying to actively storytell and there is a person who its their time to pose and the last person hasn’t posed in half an hour I start to think about all the other shit I could be doing and start to get antsy.

                                        Cobalt@Under the Stars
                                        cob.alt@Discord
                                        Cobalt#[email protected]

                                        1 Reply Last reply Reply Quote 12
                                        • WizzW
                                          Wizz @Cobalt
                                          last edited by

                                          @Cobalt said in MU Peeves Thread:

                                          I was out right told once ā€œblah won’t work with you because you’re female, and he doesn’t work under femalesā€.

                                          What a dick, I’m sorry.

                                          alt text

                                          1 Reply Last reply Reply Quote 0
                                          • PolkP
                                            Polk @Cobalt
                                            last edited by Polk

                                            @Cobalt said in MU Peeves Thread:

                                            @mietze God, I saw this so much on xWoD games. It felt like every time I had someone as an admin to my sphere who wasn’t already a friend of mine that was male I had to fight with them one everything. Back on TR there was a staffer who literally quit working in spheres if there was a female spherewiz. I was out right told once ā€œblah won’t work with you because you’re female, and he doesn’t work under femalesā€.

                                            I get that staffing for MU is a volunteer gig and not the same, but image saying that to your manager in an RL work place?

                                            Sheesh. If someone like that were on a game I ran, I’d excuse that person from playing on the game entirely.

                                            Straight To Jail.gif

                                            If you can’t be respectful to women in authority, then I don’t trust you to be respectful of women as peer players or STing you, either.

                                            CobaltC 1 Reply Last reply Reply Quote 5
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