@bear_necessities said in When is the last time you played?:
@catzilla said in When is the last time you played?:
run a silly one shot that will (probably) not have an effect on the setting.
so, curious, how could a game get you to run a plot that could have an effect on the setting, affect the metaplot or change the world in some sort of way? Is it just as simple as keeping that “You can do whatever you want here as long as it doesn’t break the world” on the tin or would you need something else?
In my mind, that is something I look to the STs toward. It is their world, I am just a player in it.
So, I guess it would be something like this… I run a bunch of scenes (whether or not my PC is involved, I do like them to be but depends on site rule) for Characters A, B, and C. More than half of these scenes are the Characters rescuing kittens from trees. Even if the STs/staff aren’t involved in these scenes, they would (hopefully) be at least aware of these scenes and the results of them (was kitten rescued or no?).
ST 1 is in control of the local Cat Spirit NPC. So maybe they reach out to Characters A and B because of their actions and rewards them somehow (with plot info, secrets, boons, etc. it can be whatever).
ST 2 is in control of the local Dog-shifter Villain NPC, who loves kitties in trouble. Dog NPC reaches out to Character C to corrupt them. Or whatever!
The STs have the fire department reward all Characters with some Status or something and unlock some clues to the fire department mystery.
I dunno. 