@Coin said in Freeform or Systems?:
That’s why any game I run promotes joint narrative storytelling; Batman doesn’t become a joke because everyone works to make Batman be Batman. I also typically do not allow villains and any PvP is strictly plot-dependent.
100%. And that’s why my personal feeling is to rely on filtering rather than stats. A player who barges through a scene flexing will usually reign it in after a quiet conversation with them explaining the issue. The ones that don’t rapidly find that nobody wants to play with them.