@Snackness NOT SOON ENOUGH

Posts
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RE: Anime recs?
@NotSanni said in Anime recs?:
I MAY HAVE BLOCKED THE TRAUMA OUT.
I guess I’m a glutton for trauma. To the list!
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Anime recs?
I just finished season 2 of JJK which harmed me in my heart for the rest of my life, lol. Then I watched Chainsaw Man…
Anyway. Looking for recommendations to heal my soul.
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RE: pvp vs pvp
@bear_necessities said in pvp vs pvp:
you mean we should stop arguing with the guy who’s user name is a euphemism for dog penis? because that didn’t automatically target him as problematic to begin with…???
I also saw the username and thought of this was but I was like noooooo maybe it means something else maybe this is just me
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RE: pvp vs pvp
I think we can probably stop feeding this person the attention they’re craving.
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RE: pvp vs pvp
@Jennkryst said in pvp vs pvp:
@MisterBoring said in pvp vs pvp:
Hell, one of the most popular MUSHes I can think of in recent years is Arx, and as far as I can tell (Arx players help me if I’m getting it wrong) it’s a Lords & Ladies game that was set in a high fantasy world, and while there was some darkness and nasty bits, they weren’t the regular thing in the game.
I specifically tried to add spooky darkness to a character twice, but could not haz (this ended up being fine, I only mention it for clarity. Edgelord (Edgelady?) Cunning Linguist were attempted.
You could definitely die on Arx, it just wasn’t likely to be a PVP situation.
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RE: MU Peeves Thread
@Warma-Sheen said in MU Peeves Thread:
Fully serious question. How do you really expect staff to build a limited number of places people want to go to when you have a constantly shifting player base who all want different things?
Great question!
So having just opened a game myself (ahaha lol screaming), my original plan was to just do one big room per area. The game itself is an ocean with a bunch of island city states, so I was like “One room per city state, boom, done”. Because at the end of the day, descing 40+ rooms just felt like a chore to me.
MY GOOD FRIEND @Nilli was more into descing out spaces, so she went ahead and did I want to say like 3 rooms per city state. And they’re, I think pretty classic MU hang out spots.
If we need more spaces, or players want them, it’s easy to build them out. We’re operating on Ares, it’s super convenient.
And I guess I should clarify when I say I don’t like big grid games, it comes down to that I personally don’t want to build a giant grid of rooms all at once, or have a room of dead business and empty apartment buildings. That said, I also specifically created a game where that’s more or less not a thing that’ll happen super often.
But otherwise, yeah. I can ignore the rooms that are used less often, it’s not the end of the world.
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RE: MU Peeves Thread
@Jumpscare said in MU Peeves Thread:
in 2 years
Oh my god has it been open that long? I feel like we were JUST reading posts about you developing it. Two years is great, congratulations!
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RE: MU Peeves Thread
@Jenn said in MU Peeves Thread:
I guess, for me, I don’t assume that staff has ever written a grid so THEY can tell stories. A grid has the basics so that characters less familiar with the setting have ideas and places to congregate, the concept of where are folks most likely to gather. Putting together a bar, diner, movie theater, park, etc for the playerbase to run amok from and through.
Yeah, I think this is part of it for me. A lot of rooms aren’t built specifically for storytelling purposes, they’re being built to give folks places to RP in outside of that? Or because staff thinks this is what players want. That they want this kind of immersion, that they want the streets and all the intersections.
I personally am not a fan of big massive grids. I’d rather build exactly the places I think people will go and no streets and call it a day.
Because grid bloat sure is a thing.
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RE: MU Peeves Thread
Sometimes you don’t know what rooms you’re going to need until you need them. If inspiration strikes and I really want this scene to happen in place A but I don’t have place A, I’ll just do it in a generic room and write the desc into the set.
If someone really wants me to build the room out for later use, yeah, sure. But it’s not going to be priority if I don’t plan on going back there for anything specific.
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RE: pvp vs pvp
@Ashkuri said in pvp vs pvp:
People did love beating me up and some loved the threat my group and I posed.
In my time playing a bad guy for a game there were a lot of really great players and then there were some people who were like-- super fixated on how they’d kill my NPC. To the point that I was at my keys like, are you guys okay?
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RE: Liberation Drama!?
I know that I shouldn’t be but I’m still always kind of ??? when someone can list all the things they don’t like about how a person ran a game and then be like but if they could just do it better I could play there again.
It’s hard as hell to put these games together and run them, IDK.
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RE: AI PBs
Ben Affleck and Ray Stevenson and clipped them together (very badly) so it looks like they’re kissing
I got this reference
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RE: Your Latest Batch of (Silly) Drama
@dvoraen I’m about to have so many snails.