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IC Consequences and OOC Acceptance
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I have at times as a GM been heavy handed in explaining consequences to people IC before they happen. It still gets lost over time and takes people by surprise. Going forward I think I’m just going to keep reiterating every scene consequences may crop up.
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@Kassien said in IC Consequences and OOC Acceptance:
what is the difference between reality and science fiction? Science Fiction has to make sense.
For your, hopefully, edification:
The difference between reality and fiction? Fiction has to make sense. Attributed to Tom Clancy, though there are similar quotes from Mark Twain: “Truth is stranger than fiction, but it is because fiction is obliged to stick to possibilities, truth isn’t” and G.K. Chesterton: “Truth must necessarily be stranger than fiction, for fiction is the creation of the human mind and therefore congenial to it.” -
I can’t stand playing heroes most the time.
I don’t mind at all when my characters die. It doesn’t upset me as I guide them into consequences. The same with failure and losing. I’ve never griped in my years of mushing once about consequences.
I think I would rather play nothing but NPC villains and grey/dark characters if I could have my druthers and ultimate RP enjoyment. I like temporary characters that are impactful but don’t need to run years. I don’t get too attached.
Mostly I play grey hats and in knowing that about my staff I’m always open to staff and consequences and I’m very easy to work with when approached about them. But that’s my perspective. I don’t like playing the hero much, so I don’t need to win, really, ever. In fact, I mostly lose in the end.
I think I’m in the minority there?
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@Buttercup said in IC Consequences and OOC Acceptance:
I’ve never griped in my years of mushing once about consequences.
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@Buttercup I had to request Arx staff a log of you threatening in pages to have them overrule my character about IC consequences yours earned.
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@Buttercup said in IC Consequences and OOC Acceptance:
I can’t stand playing heroes most the time.
I don’t mind at all when my characters die. It doesn’t upset me as I guide them into consequences. The same with failure and losing. I’ve never griped in my years of mushing once about consequences.
You have griped about your consequences to multiple people I know.
But honestly this to me seems very illustrative of a pretty common MU* thing, which is that players often communicate that they’re much better about consequences than they are in practice.
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Refresh my memory?
Not sure who you were on Arx?
I never argued with staff much about it. I don’t necessarily agree with character driven consequences. I did complain about players who couldn’t separate IC and OOC.
I’m assuming it’s an Abbas related thing?
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I should probably clarify. I accept staff rulings when consequences are sorted out.
I’ve griped or complained about about IC to IC things I didn’t find reasonable and let staff work out the details. But that is why you have staff right? As a vehicle to resolution?
I had multiple PCs die without complaint on the Reach (in fact I was the first PC death there under Atlantis on a dice role).
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@Buttercup said in IC Consequences and OOC Acceptance:
I don’t necessarily agree with character driven consequences.
Character-driven consequences are probably the most common form of consequence when your actions impact other characters. Like, what does this mean? You only accept staff rulings? If anyone else pushes back, that doesn’t count?
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Depends on the circumstances? No, I don’t always agree with IC consequences when they aren’t in line with rules from IC characters. Mostly, I’ve not had problems with IC to IC interactions and consequences.
Not saying my perception about myself isn’t wrong. It may be. And I’m open to adjusting.
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@Buttercup How many people did you page threatening to have staff overrule about IC actions that you can’t recall this occasion? Our only ooc interaction was you paging me these threats and me telling you to go right ahead and go to staff. If that’s an ic/ooc separation issue, it isn’t mine.
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Did I misremember that you also played Ahriman?
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While correcting an assertion of fact which may be in error is fine, before this gets too far:
A gentle reminder to stay mindful that we are in Game Gab, not Rough and Rowdy.
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Last post deleted since I read this one.
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In any event, all this ancient history aside, I think the important point to come out of that is @Roz’s point that players frequently say (or believe) that they are better about taking consequences than they are in practice. I feel like everyone has been frustrated by game stuff in this hobby, it’s not a question of whether you love stuff going badly for your character so much as what you do with the energy when something does hit you wrong.
Venting privately, sure ok. Get up and go for a walk. This week at one point a thing happened and I had to pause on my rp partner in a different scene and go mash my face in a cat. The problem is when those bad feelings become somebody else’s problem.
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I actually think it’s hugely common that players do not have an entirely accurate read on how chill they are with consequences. Like, the vast majority of players, IMO. Myself included, most of my friends, lots of RPers I think are great, etc.
The differences come down to, yeah, how you handle stuff even when it stuff doesn’t shake out how you want.
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@Roz said in IC Consequences and OOC Acceptance:
I actually think it’s hugely common that players do not have an entirely accurate read on how chill they are with consequences. Like, the vast majority of players, IMO. Myself included, most of my friends, lots of RPers I think are great, etc.
The differences come down to, yeah, how you handle stuff even when it stuff doesn’t shake out how you want.
Even after nearly 30 years (!!!) of MU*ing, I still struggle with this (bolded). The worst part is my brain will assume everything is fine with other people unless they explicitly say something. So my behavior persists, even if it’s shitty or problematic behavior.
Like on Arx, I was called out for being arrogant (amongst other things) and I was like: “… I was?” I’ve tried to be better, but I still have no awareness on how much room for growth there is. I all but live off of feedback to tell me where I’m at because I can’t trust my own measurements.
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