Don’t forget we moved!
https://brandmu.day/
MU Peeves Thread
-
@mangosplitz said in MU Peeves Thread:
@Pacha said in MU Peeves Thread:
There was definitely a long delay with staff being unavailable and then the Christmas break. I will personally say that I am not a great fan of “closed” events being posted publically (I also play on Shattered, where they do that a lot, and I really dislike it). Still, I get it is a useful organisational tool.
This was really my only thing. It was just frustrating after having the game go dormant other than a handful of players who struggled to keep events and activity up over a two or so month period while staff was burned out (only to see a bunch of THOSE players get burned out and quit after picking up that burden), to see staff make a triumphant return and only address a portion of stuff in the same corner. But looking at it from their perspective I suppose it’s easier to bring things back in clumps and all those scenes were interrelated, but this is where “telepathy” comes up with communication to players that their stuff is coming, too.
Hasn’t it been, like. A week? Since the holidays? It sounds like this was just the first thing up on the docket. This whole post feels very “a valiant group of players KEPT THIS GAME ALIVE [through a very common MU* lull period during the holidays when activity is expected to be quieter], staff now OWES US.”
I do wish there was an option to make private events, but at the end of the day, it’s just a scheduling tool. It’s hard to get players together at the same time, and utilizing a scheduling tool that will actively remind players that they’re meant to be doing a thing makes that process easier.
To bear necessities: I wasn’t trying to vaguebook to be edgey, I was just trying to post a general MU Peeve as the thread is called, not “name and shame” a particular game on blast just because that happened to be the the most recent place I saw this thing (which others have agreed is a peeve) happen. It wasn’t meant as an attack on the game (it’s a fun concept and has awesome players and a very dedicated head staffer), just something that kind of sucks when I see it happen (and this isn’t the first or second MU I’ve seen it happen on).
Lol it was a very specific scenario to say it was a generalized peeve. not saying “don’t peeve,” but people are gonna put it together to the obvious specific scenario it’s referring to. If you want that to not happen, you usually have to give it more time or genericize it more.
-
@Roz said in MU Peeves Thread:
Hasn’t it been, like. A week? Since the holidays? It sounds like this was just the first thing up on the docket. This whole post feels very “a valiant group of players KEPT THIS GAME ALIVE [through a very common MU* lull period during the holidays when activity is expected to be quieter], staff now OWES US.”
Yeah, look. I’m not trying to argue here, but since you’re ascribing some “feel” to my comment and making a few incorrect assumptions, I’ll offer minor clarification and then bow out of this. It’s a good game with good people, but I also think what I said was not as “entitled” as your summary makes it out to be.
With the exception of one open scene in late December and two scenes for a specific group to advance their plot in October, the last staff run scene of any kind open to anyone who wanted to join was in the middle of September. It introduced a really great plot twist that players were eager to engage with, but unfortunately staff had various things happen and so it kind of went dormant since September.
So it’s not really a “since/through the holidays” thing, it’s a “staff took a break for almost four months thing”. Which again is TOTALLY ok, and I prefer that to burn out, just clarifying I’m not whining about “the holidays”.
I don’t think any ‘valiant’ group of players is owed anything and I’m not one of those anyway, but a bunch of different players ran events in that time span keeping the game going for new players coming in, getting them engaged in RP, etc. because they love the game.
I think the word “owe” is a really charged term in a hobby where everyone is a volunteer and RL happens, so no one is OWED anything.
But I also think it is fair to say that players of an active game that averages 30 players at any given time might reasonably expect that after almost a four month hiatus, there might be something that they are allowed to participate in, instead of a month of scheduled scenes closed to a couple of groups.
OR (to invoke telepathy again) a post saying “Hey, we are trying to get back on our feet, we have exciting plans for everyone, but we are going to clear out a backlog of some small player specific scenes ones” instead of dead silence other than a bunch of CLOSED events getting slapped up without comment.
Communication goes a long way, and there just wasn’t any to the player base in general (unless I missed it, which I admit is possible, I’m not on every day and there’s no forum post), which I think is a fair thing to point out.
Lol it was a very specific scenario to say it was a generalized peeve. not saying “don’t peeve,” but people are gonna put it together to the obvious specific scenario it’s referring to. If you want that to not happen, you usually have to give it more time or genericize it more.
Yeah, I don’t often engage here, and honestly just thought I could vent about something generically (and I really thought I was vague enough) without naming anyone and go on about my day since I wasn’t (trying to) attack anyone or a game.
I’ll go back to being a lurker.
-
@mangosplitz I do think that a headsup for stuff like that is probably wise if one assumes a lot of player unfamiliarity with ares on a game in particular.
Though I am biased perhaps because I did find being able to see everyone’s private scenes, who was in them, and when they last posed to be kind of weird and offputting, especially when it was a screen scroll compared to anything active and open. On a gridless game you have to look at that page to see if there’s anything open, and as I was used to all but public hotspots being private/unseen it just seemed kind of invasive on one hand and very intimidating on the other. (I’d definitely had to deal with +where and alt stalking on WoD games so just knowing who’s in private scenes and how active really squicked me TF out).
But that is totally an ares thing. It has taken me awhile to get used to ares’ transparency. It’s taken me a bunch of ares games to begin to get used to it, and it’s easy to backslide!
I’m sure it would have made some folks feel better to not see those events but I wonder if maybe then people would freak out that they would think no movement was going on anywhere (because players do freak out about stuff like that). Me personally, just to help keep FOMO in check I prefer not seeing them. However! I do love how accessible and integrated ares is, and if that’s the price of admission I’ve just been slowly learning how to deal with it.
-
@mangosplitz said in MU Peeves Thread:
With the exception of one open scene in late December and two scenes for a specific group to advance their plot in October, the last staff run scene of any kind open to anyone who wanted to join was in the middle of September. It introduced a really great plot twist that players were eager to engage with, but unfortunately staff had various things happen and so it kind of went dormant since September.
That’s a pretty fair clarification. Was it communicated at all that they were taking a break? Was this a big departure in pacing?
It helps when staff is clear with players about setting expectations. Staff can’t read minds; neither can players. Communication is valuable on both sides. WHO KNEW?!
I’ve run games where we were clear that certain periods were going to be focused on staff run plots and then other periods were set aside for reactions, PRPs, and staff regen. I’ve also run games where I idled for months because I got distracted by something else and players were left in limbo. Guess which one worked better for me, as staff, and for them, as players?
As a player, I’ve also been in and seen others in the position of having stories languish for 6+ months, years even. It’s hard to keep up momentum. It sucks.
I think it just comes down to setting those expectations. And as easy as it is to say that, I think many who staff out there (myself included) are going to overpromise and underdeliver. We don’t always realistically consider what we can do, or what is going to come up. The number of players eager for people to run a story for them almost always outstrips the people who are there to runs story. That’s a problem I wish I could solve.
-
@mietze said in MU Peeves Thread:
Though I am biased perhaps because I did find being able to see everyone’s private scenes, who was in them, and when they last posed to be kind of weird and offputting, especially when it was a screen scroll compared to anything active and open. On a gridless game you have to look at that page to see if there’s anything open, and as I was used to all but public hotspots being private/unseen it just seemed kind of invasive on one hand and very intimidating on the other. (I’d definitely had to deal with +where and alt stalking on WoD games so just knowing who’s in private scenes and how active really squicked me TF out).
Again, big agree with your general points here. FOMO is at the root of so many problems in the hobby. Something something good fences something something good neighbors. Sometimes it’s a good thing actually not to have immediate insight on everything that everyone else is doing.
-
No one cares what a badass you are IRL. I promise you.
-
@Snackness not to brag but the other week i dealt with a bug in my housemate’s room
-
@Roz Okay I will give you that one.
-
-
@devu I DEAL W MY OWN BUGS
-
@Tez said in MU Peeves Thread:
@devu I DEAL W MY OWN BUGS
-
Once I deeply, deeply offended the husband of a friend of mine by telling his friend, a cop, “I know you think you’re a hard man, but I am not afraid of geese.”
-
-
@Gashlycrumb My father in law has scars all over his legs from being attacked by a flock of geese when he was 9 years old. Geese are fucking terrifying!
-
Their tongues have teeth. I cannot adequately convey the atavistic horror and revulsion this fact inspires in me.
-
I haven’t looked for a truly new PB in awhile, but now when I do my usual searches there’s a ton of AI stuff. I’m sure (hope?) there’s a setting I can turn off when I like but I’m not sure what that is yet, at least on my phone.
-
@mietze
Pinterest in particular is very demoralizing right now in terms of how totally drowned in AI it is, to the point where I almost wanna stop using an app I used to like a lot.Searching ‘<country> actor <age>’ at least always gets me real people of the vague type I want.
-
In a similar vein, I’d really like for Midjourney PBs to die the death.
-
Once I told my husband when he asked me why I’m afraid of geese: do you know how many people DIE from geese attacks every year?!?!?!
The answer is 0. But I really thought it would be more.
-
@bear_necessities Ah! But do you know how many geese die for my Christmas dinner every year? At least one! Therefore, I am more powerful than a goose!