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    Arx

    Scheduled Pinned Locked Moved Game Gab
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    • T Offline
      Triskelion
      last edited by

      Very excited to see this project getting closer to release.

      Back in Arx 1 everybody was pretty much hanging out in the same city most of the time. This time around it sounds like the different starting kingdoms might be more separate from each other and maybe even enemies. With more coded systems present, how much interaction between spheres will there be and how difficult will it be to travel the grid? Can we expect the risk of death and danger from stuff like monsters in the wilderness?

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      • WizzW Offline
        Wizz
        last edited by

        I thought these were “starting areas” your characters could be from to give them traits and backgrounds in CG, rather than actual separate grid spaces, and the setting was still the city of Arx?

        kalakhK 1 Reply Last reply Reply Quote 0
        • kalakhK Online
          kalakh @Wizz
          last edited by

          @Wizz My understanding is that Arx will be the most detailed grid but there will be separate spaces for the other kingdoms.

          WizzW 1 Reply Last reply Reply Quote 2
          • WizzW Offline
            Wizz @kalakh
            last edited by

            @kalakh ahhhh okay, that’s fun.

            I enjoyed how hassle-free it was to create a temporary room in Arx 1 and describe it as being pretty much anywhere, but there is actually something special about having a dedicated grid space. I really do miss describing and furnishing my characters’ rooms. 🥹

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