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    RP Safari - Pacing Styles

    Scheduled Pinned Locked Moved Game Gab
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    • bear_necessitiesB
      bear_necessities @Roz
      last edited by

      @Roz Yeah I mean I’m not saying it didn’t happen. I definitely had 2 scenes going on Arx numerous times, plus probably a side scene in Discord. And I had a lot more energy back in my Arx days! But I do think that 3 scenes is vastly different from the scene counts I’ve had on Ares games, which could reach upwards of 5-6 on one game alone, all moving at various paces. At least my scenes on Arx were live-ish? Unless I was like LETS PAUSE AND RECONNECT TOMORROW AT 4PM.

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      • MisterBoringM
        MisterBoring
        last edited by

        For me it’s probably the 7-10 minute pace. I don’t like asynch because of several bad experiences I’ve had where players would put their characters into multiple scenes that would twist up the narrative chronologically and require retcons and other stuff to fix. In one extreme case, a PC died while asynchronously participating in 3 other scenes with wildly separate chronological order to them, and the whole thing left a bad taste in my mouth.

        I would say that I’d be okay with asynch or slower if the game had a rule that any given PC could only participate in a single scene at a time.

        The whole 0-3 minutes thing seems like it has it’s own pitfalls, but even in my 30 years of playing I can’t honestly remember more than a handful of people attempting it.

        Proud Member of the Pro-Mummy Alliance

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        • AutumnA
          Autumn @bear_necessities
          last edited by

          @bear_necessities said in RP Safari - Pacing Styles:

          This might be a little controversial or whatever but this thread has made me wonder if our pacing style has changed/evolved just due to how we MUSH now. It’s only semi-recently (like the past 5 years-ish) that I’ve been able to have multiple scenes going at once, which has in fact affected my pace. And because other people have multiple scenes going at once, that means they are posing at a different pace, which has in turn affected my pace.

          So anecdotes are not data, but I have logfiles from a single game that date from 1994 through 2005, then from a second game with the same theme and significant playerbase continuity that date from 2007 through 2012, and then some additional snapshots of my own RP (albeit in different-themed games and with different player groups) since then. Just looking at these in isolation, an evolution in pacing style is clearly visible over time.

          • The early logs are almost all short, rapid-fire, and highly reactive – often just one sentence at time, with very little variance from the basic say/pose format.

          • By 2004, there was still some of that, but individual poses were starting to run longer, have better narrative flow, and show evidence of more reflection than reactivity.

          • By 2007-2008 the stylistic transition from reactive to reflexive has mostly completed and the use of @emit in place of than pose/say is starting to crop up occasionally, but it’s still pretty unusual and the average pose length is still only ~3-4 lines.

          • By 2012 we’re getting up to 5-6 lines per pose and seeing the occasional embedded paragraph break along with more regular use of @emit.

          Past 2012 the evolution is mostly in terms of gradually increasing average pose length, steadily increasing use of formatting, and a gradual abandonment of say/pose entirely, with @emit almost completely replacing both of them.

          I think for me the major inflection point happened around ~2006-2008 – it gradually became less improv and more writing. I stopped trying to react as the character and started trying to craft a narrative. Poses I wrote in 2010 read not too differently from poses I write today, except for being shorter and brisker; poses I wrote in 1998 are from a completely different mindset and only share the occasional telltale quirk of vocabulary or phrasing.

          1 Reply Last reply Reply Quote 2
          • hellfrogH
            hellfrog @Third Eye
            last edited by

            @Third-Eye said in RP Safari - Pacing Styles:

            Standard Live or more staggered/distracted live if I’m at work, which I’ve usually seen defined as poses can take like 20 mins+ to come in but you’re still done in a day or two and consistently paying attention. I prefer a relatively brisk pace for the improv feel of it but both are fine.

            i was going to post my own preferences but THIRD EYE BLIND already did it. Sometimes my normal poses take 10-15 minutes, but that’s because i’m old and my brain is slow and i’m not a great writer. But hopefully, that shows in the poses and I don’t seem like I’m not paying attention. I try hard to be ‘in the moment’ because I hate it so much when I can tell my scene partners are distracted - my mental disability goes nuts.

            fr fr
            (she/her)

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            • J
              Juniper
              last edited by Juniper

              Standard/live for me. I don’t mind waiting for an emote that has some weight to it, but I expect my partner’s full attention. If I am waiting around because you’re trying to seduce Bridget in another window, that’s just disrespectful.

              I have been known to do some novella in various forums. I fell out of it mainly because people would get bored of a story literally by the time everyone had finished doing their introductions and just bounce to the next thread. I’d started plenty of stories but god, I wanted to finish a single scene with all the people I’d started with.

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              • WizzW
                Wizz
                last edited by

                asynchronous babyyyyyyyyyyyyyyyy

                that or I also enjoy “work slow”/staggered or whatever because I, too, am old and slow-brained, and tbh I have always hated feeling the pressure of “live” pacing.

                I was never very good at it and it made me feel bad whenever strangers started getting impatient, so everybody kinda easing up more or less has been nice.

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                • RozR
                  Roz
                  last edited by

                  if async has no haters it means that i am dead

                  she/her | playlist

                  WizzW 1 Reply Last reply Reply Quote 4
                  • WizzW
                    Wizz @Roz
                    last edited by

                    @Roz
                    fuckin

                    FITE ME

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                    • helveticaH
                      helvetica
                      last edited by helvetica

                      I stopped hating on async when I started refusing to stay up way too late for any of you hoes courtesans.

                      Street Cred

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                      • YamY
                        Yam
                        last edited by

                        THIS IS A NO JUDGMENT ZONE
                        this is a safe space ship

                        helveticaH 1 Reply Last reply Reply Quote 5
                        • helveticaH
                          helvetica @Yam
                          last edited by

                          @Yam a woman says put him out the airlock while standing next to a man

                          Street Cred

                          1 Reply Last reply Reply Quote 1
                          • WizzW
                            Wizz
                            last edited by

                            alt text

                            1 Reply Last reply Reply Quote 0
                            • FaradayF
                              Faraday @Yam
                              last edited by Faraday

                              @Yam There isn’t a universal terminology of course, but just for context… In Ares the terms used in the scene dropdown are:

                              Your Term Ares Term
                              Instant Not Used
                              Standard/Live Traditional
                              Async Distracted
                              Novella Asynchronous

                              I mention this not to be pedantic, but just to highlight that the same term (e.g., “Async”) can mean wildly different pacing styles to different people. (In Storium, their “Fast” pacing is on par with our Distracted, lol.)

                              In my experience, the distinction between Distracted and Async is that a Distracted scene is likely to get done in the span of a single day and Async usually takes much longer.

                              While I see Async (Ares definition) scenes as a necessary evil when schedules don’t align or a scene can’t be wrapped up neatly, I don’t actually like them much. One of the defining characteristics of MUs for me is the fact that the in-game time passes at a set rate compared to the RL time. Async RP screws with the continuity and often leads to scenes petering out / left hanging.

                              YamY 1 Reply Last reply Reply Quote 0
                              • YamY
                                Yam @Faraday
                                last edited by Yam

                                @Faraday Makes sense. I didn’t include distracted because to me that’s just like “hey I want to angle for live/standard but I’m at work, you okay with delays longer than maybe 15 mins” but it ultimately finishes within a day. USUALLY. I was trying to keep it platform agnostic, although I realize we’re all a bunch of mushers and ares facilitates a new pace within this niche environment, even if this pace has existed in forums since forever.

                                Curious how many people resolve their workslow/distracted scenes within a day.

                                I see more async scenes than distracted, spanning weeks.

                                FaradayF Third EyeT 2 Replies Last reply Reply Quote 0
                                • hellfrogH
                                  hellfrog
                                  last edited by

                                  ‘async’ to me reads as ‘we are going into this expecting it will be ongoing for days, weeks, or even months’ and i just cannot

                                  fr fr
                                  (she/her)

                                  WizzW 1 Reply Last reply Reply Quote 1
                                  • FaradayF
                                    Faraday @Yam
                                    last edited by

                                    @Yam said in RP Safari - Pacing Styles:

                                    Curious how many people resolve their workslow/distracted scenes within a day.

                                    I haven’t been able to play for awhile, but previously? Almost always. Multi-day async scenes were limited to cases where our schedules couldn’t line up and something important needed to happen.

                                    I find it interesting that the norm is so different in other online RP styles. In Storium, the multi-week async scenes are the norm, and people use Google Docs for the more rapid back-and-forths that are closer to MU distracted or shorter async ones.

                                    1 Reply Last reply Reply Quote 1
                                    • WizzW
                                      Wizz @hellfrog
                                      last edited by

                                      @hellfrog said in RP Safari - Pacing Styles:

                                      ‘async’ to me reads as ‘we are going into this expecting it will be ongoing for days, weeks, or even months’ and i just cannot

                                      personally speaking, days, probably. weeks? a few times but not often. I don’t know that any one async scene I have been in has ever gone on for more than a month, it messes with continuity too much.

                                      a scene that takes about a week became my new norm and I KNOW AND LOVE THAT IT IS HERESY

                                      helveticaH 1 Reply Last reply Reply Quote 1
                                      • helveticaH
                                        helvetica @Wizz
                                        last edited by

                                        @Wizz Yeah, I would say a week is the new norm

                                        Street Cred

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                                        • ToriT
                                          Tori
                                          last edited by

                                          I think I’ve always been a slower-ish poser. Whether because I used to smoke and would take quick breaks or because I was just typing so much - I donno. So even now, my live rp tends to be 7-10 minutes to pose.

                                          Recently I’ve abandoned clients for the Ares portal and with that shift, have also become more of an async rp’er. I work a LOT and having a scene that I know can run a few days to fit my schedule is just awesome. No stress, no rush - I’m digging it. It’s rare that I have more than one scene going on though.

                                          I still do live scenes on the weekends here and there, but async is kinda my new jam.

                                          she/her, them/they - not super particular

                                          I have been here the whole time

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                                          • Third EyeT
                                            Third Eye @Yam
                                            last edited by

                                            @Yam said in RP Safari - Pacing Styles:

                                            Curious how many people resolve their workslow/distracted scenes within a day.

                                            Me, generally. Sometimes two if there’s a need to pause but I pick that pacing specifically so they won’t go on forever.

                                            I want something else to get me through this
                                            Semi-charmed kinda life, baby, baby
                                            I want something else, I'm not listening when you say good-bye

                                            She/Her or They/Them

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