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    Children NPCs, yay or nay?

    Scheduled Pinned Locked Moved Game Gab
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    • saoS Offline
      sao
      last edited by

      Child npcs, like pet npcs, are annoying when done badly and fine when done well. I find that when they are the focus of the rp I’m usually bored unless something unusual and interesting is happening, but on the other hand sometimes really cute shit happens.

      let it be a challenge to you

      1 Reply Last reply Reply Quote 6
      • YamY Online
        Yam
        last edited by

        This convo is going to end up settling on “This kind of RP is only good when it’s actually good, and not bad”.

        Third EyeT P 2 Replies Last reply Reply Quote 16
        • Third EyeT Offline
          Third Eye @Yam
          last edited by

          @Yam
          Such is always the way.

          Mostly I’d find the idea of a game where someone declares ‘no children NPCs exist’ an overreach that’d makes the world feel less real. Humans, especially if they aren’t all 22 years old, end up with children. I barely see them, anyway, it tends not to be part of the RP fantasy for most players, so to me it’d feel like a solution in search of a problem. I’ve played characters with kids before and it’s generally added an interesting dimension to that RP, though I usually contrive reasons for them to be off-screen a lot of the time.

          I want something else to get me through this
          Semi-charmed kinda life, baby, baby
          I want something else, I’m not listening when you say good-bye

          She/Her or They/Them

          1 Reply Last reply Reply Quote 4
          • RozR Online
            Roz
            last edited by

            i had a kid NPC i greatly enjoyed on Arx and it definitely wasn’t wish fulfillment lmao. i don’t want kids at all. but he was specifically a weirdo kid i’d just bring along now and then (if it was the right season for him) to be weird. and tbh he was specifically curious about other characters and would ask them questions about themselves, which is usually a good route for RP fun.

            anyways yeah what sao said. when done well it’s fun, when not it’s annoying. and tbf there’s a lot of mileage may vary. some people hate it no matter what. i tended to ask first if people were interested/okay with it.

            she/her | playlist

            1 Reply Last reply Reply Quote 4
            • P Online
              Pyrephox Administrators @Yam
              last edited by

              @Yam said:

              This convo is going to end up settling on “This kind of RP is only good when it’s actually good, and not bad”.

              Amusingly, that is my exact feeling. 😄 I don’t mind child or pet NPCs as a general thing, but a lot of players do not have a sense of moderation nor do they understand that other people do not have the same attachment to their NPC follower as they obviously do. So, it’s unfortunately likely for a scene with a kid/pet NPC to become “LOOK AT MY NPC AREN’T THEY CUTE/NAUGHTY? LET’S RP ABOUT THEM.”

              But when people don’t do that, it’s fine.

              1 Reply Last reply Reply Quote 3
              • D Offline
                dvoraen
                last edited by

                One of my take-aways (personal regrets) from being on Concordia is that the thread’s question of children NPCs also applies to pets.

                Because I was a menace about my cat, and looking back I think it was pretty clear I more often than not failed to add much of substance to a scene with him involved.

                1 Reply Last reply Reply Quote 0
                • DeviantD Offline
                  Deviant
                  last edited by

                  Hard nay. I don’t want them in scenes. I don’t want them on the game, period. No good comes from them.

                  Not everyone likes me, but not everyone matters.

                  1 Reply Last reply Reply Quote 0
                  • YamY Online
                    Yam
                    last edited by

                    I generally agree with @third-eye in that I think, depending on the general setting, it enriches my immersion. People having families, children, parents… I like it the same way I like when there’s a broad age range, where you have PCs that are grandpa age, down to early 20s and everything in between. It’s a nice splash of diversity.

                    Even if you have a full PC cast of sexy 20-somethings, there can at least be a setting that feels a little more real.

                    1 Reply Last reply Reply Quote 4
                    • juniperskyJ Offline
                      junipersky Administrators
                      last edited by

                      I like children in games. I don’t want EVERYTHING to be about them, but I like them. I even PCed a kid or two that was once an NPC when they came of age.

                      1 Reply Last reply Reply Quote 1
                      • MisterBoringM Offline
                        MisterBoring
                        last edited by

                        For me, it’s safer to just avoid using Children as NPCs / PCs in a MU because it seems to always attract really crusty people before too long, and it’s just better to avoid that. Mentioning them in passing without them being present in a scene is fine, but them actively being a part of the ongoing scene / storyline is not (for me). Generic Example: A character has a photo of his kids from their first marriage on their desk, but doesn’t ever interact with them because the ex got full custody with no visitation in the divorce. The character might mention missing his kids in passing in conversation, but at no point do the children appear in the narrative.

                        Proud Member of the Pro-Mummy Alliance

                        RozR 1 Reply Last reply Reply Quote 1
                        • RozR Online
                          Roz @MisterBoring
                          last edited by

                          @MisterBoring said:

                          Mentioning them in passing without them being present in a scene is fine, but them actively being a part of the ongoing scene / storyline is not (for me).

                          to me, a child NPC being part of a scene is very different from them being part of an ongoing storyline. the latter implies an actual plot. the former can be a passing accessory or flavor to the scene.

                          she/her | playlist

                          MisterBoringM 1 Reply Last reply Reply Quote 3
                          • G Offline
                            gremlinsarevil
                            last edited by

                            I think children npc really depends on genre of a game as well… in WoD, most situations you do not want kids anywhere near and be safer just to have them in the care of a trusted npc off screen. Don’t bring your infant to a Garou caern or around a mage chantry. There’s always a chance some spirit or rage or other magic accident might happen.

                            In pern games (especially games in 4:1 or 3:1 time), children existing and being fostered is pretty common for them to not always be around. Lords and ladies i haven’t really played but assume securing a heir is important but also a chore and so the actual kid doesn’t need to be present to be plotted about/around?

                            1 Reply Last reply Reply Quote 0
                            • MisterBoringM Offline
                              MisterBoring @Roz
                              last edited by

                              @Roz There’s also the idea of a setting that focuses on children as the main character. That can be acceptable as long as the content isn’t horrible. Examples would be things like Kids on Bikes or Tales from the Loop. Both focus on kids as PCs, but in both cases they’re very Goonies / Stranger Things adjacent, so the worst thing that happens to the kids is minor injuries or getting chased by a robot bent on rewriting history.

                              Proud Member of the Pro-Mummy Alliance

                              KestrelK RozR 2 Replies Last reply Reply Quote 1
                              • KestrelK Online
                                Kestrel @MisterBoring
                                last edited by

                                @MisterBoring said:

                                @Roz There’s also the idea of a setting that focuses on children as the main character. That can be acceptable as long as the content isn’t horrible. Examples would be things like Kids on Bikes or Tales from the Loop. Both focus on kids as PCs, but in both cases they’re very Goonies / Stranger Things adjacent, so the worst thing that happens to the kids is minor injuries or getting chased by a robot bent on rewriting history.

                                There is something very offputting to me about adults whose escapist fantasies revolve around teenage/childhood glory days, so personally this is actually the scenario I would be least comfortable with on this thread so far.

                                1 Reply Last reply Reply Quote 0
                                • RozR Online
                                  Roz @MisterBoring
                                  last edited by

                                  @MisterBoring said:

                                  @Roz There’s also the idea of a setting that focuses on children as the main character. That can be acceptable as long as the content isn’t horrible. Examples would be things like Kids on Bikes or Tales from the Loop. Both focus on kids as PCs, but in both cases they’re very Goonies / Stranger Things adjacent, so the worst thing that happens to the kids is minor injuries or getting chased by a robot bent on rewriting history.

                                  i’d say that’s a whole different topic. that’s children as PCs, not children as NPCs.

                                  she/her | playlist

                                  1 Reply Last reply Reply Quote 4

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