@sao I’ve done that very thing myself.
Brain meats failing happens.
@sao I’ve done that very thing myself.
Brain meats failing happens.
@Aria said in LFRP: Light and support character acceptable places?:
Honestly, I don’t think anyone really expects people to be online and available every single day anymore.
Totally, the only expectation I have these days from fellow MUers is that if you sign up for some special event in advance, and do a bunch of RP prior to that in preparation for that, then no showing it (or even worse, jumping into a totally unrelated scene at the same time) is pretty uncool.
There are exceptions of course, but if you don’t have any emergencies or OOC drama on the game, why for aren’t you in the planned scene?
I think most games these days are open to whatever your schedule is. Just explain it in the OOC comms channels before you get super deep into it so that nobody’s setting incorrect expectations for your attendance.
The whole website looks like the text was generated by an LLM
@hellfrog said in Numetal/Retromux:
yam’s point is that there is necessary work that must be done to make different spheres work together on MU.
I’m not disagreeing with that. I’m saying that there are games claiming to be WoD games that have house ruled their mechanics and the overall WoD plot so much that they aren’t WoD anymore.
It’d be like if I claimed to run a baseball league, but baseball in my league involved driving modified cars down a quarter mile track.
@Yam said in Numetal/Retromux:
You have to house rule a bunch of shit.
I think this is a whole different conversation, because looking at the documentation for all of the active WoD games out there, at least a couple of them have house ruled too much.
@somasatori said in Numetal/Retromux:
no tabletop system was meant for a MUSH environment.
Hence my belief that LARP systems would work better.
@Pavel said in Numetal/Retromux:
Star Wars games
AoA is probably the current prime example of near constant shitfuckery, just based on the thread here.
@Pavel said in Numetal/Retromux:
It’s really no better nor worse than any other genre, there’s shitfuckery everywhere.
Can confirm, I’ve seen shitfuckery in all types of games. I think it’s just easier to spotlight WoD because the authors constantly traipse into edgelord territory.
@Pavel said in Numetal/Retromux:
The leadership isn’t bad because it’s demanding, or evil, or cruel, it’s bad because it’s a power trip for some prat who has no interest in aiding in the telling of interesting stories for anyone who isn’t them or their cronies/friends/harem.
You also forgot “because sometimes staff just hands out the leadership roles and then those players just ignore that aspect of their character and never actually do anything at all within the PC organization.”
@Wizz said in Numetal/Retromux:
from an objective third party, there is no chance, zero, none, that “I stand up to staff by forcing them into a combat scenario and everyone claps!” works. please understand that I am being frank with you in hopes that it helps, not to mock you.
I’m not suggesting people stand up to staff that way, I’m suggesting that sometimes, PC leadership (especially in a WoD game) is bad, and needs to be ICly dealt with. Now, if that’s causing a scene and berating them ICly or just going full PVP, whatever. But sometimes IC leadership churn is good for the health of the game.
@Gashlycrumb said in Numetal/Retromux:
Larry Leader tells your PC, “Fuck you, you useless fuck. Now lick my asshole for a few hours every week if you want me to give you the chance to do something that will benefit me and almost certainly harm you. I will not pay you for it. I won’t even let it improve your reputation if I can prevent that, and I can.”
So your PC does it 'cause that’s good RP?
No. Your character’s IC response to being asked is normally where the good RP happens. Though perhaps in some cases the response leads to the same request and repetition is the definition of insanity.
@Gashlycrumb said in Numetal/Retromux:
Having to force my character to act against his own interests in order to participate was the problem.
This is a very interesting statement, because for some people, asking their characters to act against their own interests is good RP.
@Gashlycrumb said in Numetal/Retromux:
just being a disruptive kamikaze scene, no.
If enough PCs take disruptive kamikaze scenes at the PC leadership, then one would hope staff would take that as a sign that something is amiss in Denmark.
@Pavel said in Numetal/Retromux:
in WoD, it could be either or both.
Very Very true.
The whole shading them out of plot thing is definitely an asshole move though.
@Gashlycrumb said in Numetal/Retromux:
taking risks for and licking the ass of a “leader” who insulted them, openly informed them that he’d fuck them over at the slightest chance, and never rewarded them
Isn’t this just on-theme for… Vampire?
I think they work for some people, but I myself honestly forget they’re in the game, even when I sit my character at a place.
So for me it’s:

@Prototart said in RP Safari - Pacing Styles:
and it’s before my time but I know there were people doing play-by-post on forums and even over email and fucking Usenet in the 90s.
I remember that stuff when I was in college, and totally remember ignoring invites to join that stuff because I was running a different tabletop group almost every night (or playing video and computer games).
@Faraday said in RP Safari - Pacing Styles:
I just don’t enjoy it as much. It’s just hard for me to stay engaged and keep track of things.
Me too. I have too much going on in my life (family, work, gaming, etc) to be able to pay enough attention for async. I honestly believe that the only way I could enjoy it would be if I stopped doing lots of other things that heavily ate my focus, but then if I’m just dedicated to playing one game and focusing on one async scene to the detriment of everything else, why am I playing async to begin with?