Brand MU Day
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    1. Home
    2. Yam
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 6
    • Posts 96
    • Groups 0

    Posts

    Recent Best Controversial
    • RE: Bad Stuff Happening IC

      Unexpected, unintended, unplanned embarrassment is generally why when I hold the idiot ball, I try to only hold it in front of people I trust, because otherwise someone’s gonna’ post a proclamation the next morning LORD EIRAN, LAYABOUT OF THE LAURENTS, SEEN BEING AN UNMARRIAGEABLE IDIOT.

      But honestly, that’s rare! A lot of people are good sports.

      Bad things happening, botched shit, generally A+, gimme. It’s just that social thing of oops my character looks like a fool even if he’s not actually supposed to be a fool about this.

      posted in Game Gab
      YamY
      Yam
    • RE: AI In Poses

      I feel like I need to be clearer about my perspective, since there are indeed some viewpoints presented here that are along the lines of not my monkeys, not my circus, I’m just the player, which I totally get. As a player, you might get disgruntled, you might feel betrayed, you might not care at all, you might be literally using it to pose right back. My thoughts on all of this has been through the lens of a gamerunner, and just like I feel that any gamerunner tolerating and attempting to talk down someone that misbehaves right off the bat, a gamerunner that tolerates the usage here does their playerbase a disservice. The gamerunner might be okay with assholish behavior, and the gamerunner might be okay with allowing folk to use LLMs, but I personally do not think that is healthy for a game.

      I could be wrong about that. I’m not some gamerunning titan that has run many many public games to completion. But I do think tacit permittance would lead to friction. I guess in the same way that some people expect async as a baseline and some people don’t and then there’s some… fun tension.

      I don’t actually know what a game would look like, if their policy is “AI is fine” or even “AI is not fine but we’re not going to chase you down”. My speculation, to be clear, is that it would not work out well.

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: AI In Poses

      Aight so we can’t use tools to check, and we can’t use our guts to check, and we apparently can’t use both to check. What the fuck do we do, lie back and think of England? Hope for structural change in society? Assume the doofus that wrote like a chimpanzee 1 pose ago mustered the will and intelligence to get their shit together for this poetry contest?

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: AI In Poses

      @Third-Eye said in AI In Poses:

      I increasingly want a game to be very clear on what its stance on AI is because players policing this themselves is a fucking nightmare.

      Yeah I’d agree, this is something that staff should be on top of, one way or another. Any situation that dips into accusation drama would be a player problem and should be dealt with accordingly.

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: AI In Poses

      @Faraday There is a human that’s in charge of disinviting people to games. If the human uses their human brain to use a tool to confirm if someone is using AI, based on the results AND their intuition, I don’t know, I think that’s fairly solid. If a human decides to just scan everyone and everything and determine to boot them off their game based on those results…

      Like. Okay? If I get banned that way, I don’t want to be on that game anyway? If I go to BMD to whine about it I’d blame staffing decisions. The issue is false negatives, not false positives. At least, that has been our experience running games within the last 5 years.

      This thread is about AI in poses. I think detectors are appropriate in this particular environment where human writing really, really matters.

      I TOTALLY understand the impulse to have clear, hard lines about this kind of thing. I don’t like arbitrary rules AT ALL. I worry about slippery slopes. But we’re here to write human written lines at each other. This is what it’s all about! This is the CORE of our hobby. If we don’t push back against this with EVERY weapon we have, we might end up RPing with robots. Which people have! It doesn’t feel great!

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: AI In Poses

      @labsunlimited Amusingly I’ve noticed an uptick in Luddite praise across the net lately. It’s cool to be a Luddite again.

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: AI In Poses

      Has ANYONE gotten banned, not suspected, BANNED, for use of LLM in poses/profiles/etc when they HAVEN’T used it?

      This is the only thing that concerns me. I’m a FOOL and was tricked by at least 1 AI app that slipped through. Sorry to catzilla for having to RP with this ai person for a week 😞 I recall you lamenting.

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: AI Megathread

      @Jumpscare Walkable cities is a whole 'nother can of worms.

      posted in No Escape from Reality
      YamY
      Yam
    • RE: AI Megathread

      @Trashcan said in AI Megathread:

      There were about 6 million auto accidents in 2022. If the self-driving car (extrapolated to the whole population) would have caused 5 million accidents, it would be better.

      Lol man, I have to agree. I realize that we’re generally anti-generative AI in art/writing here but I’ll be honest, if the computer drives the car better than my anxious ass, I’ll ride along.

      posted in No Escape from Reality
      YamY
      Yam
    • RE: AI Megathread

      Just to summarize, and please correct me, Trashcan thinks that SOME amount of false positives (1%) using tools is acceptable in the fight against AI and Faraday thinks that ZERO amount of false positives using tools is acceptable in the fight against AI? Am I understanding that you think its better to trust your gut here, Faraday?

      posted in No Escape from Reality
      YamY
      Yam
    • RE: Tough Calls

      @Jumpscare Oh my god.

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: Tough Calls

      I was just reminded by @Trashcan of the statue command. Also known as the toad command in other systems. Has anyone ever used these? What was the situation?

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: Doodles

      You’re SO GOOD

      posted in No Escape from Reality
      YamY
      Yam
    • RE: Tough Calls

      @hellfrog Yeah. You might want to be generous and lenient, but your playerbase still has to manage this person. Sometimes they manage to play around this person. Sometimes they just move on. Orrrr sometimes they get tangled up in this person’s nonsense and question why they even have this hobby.

      Some thoughtful answers here, thanks gang. I always appreciate staff that take care in this regard. The wrong kind of player can absolutely kill your game, even if all they do is make your ass tired. Problem player burns your playerbase out, dead. Problem player burns YOU out, dead.

      It’s true that it’s very easy to boot off someone that’s being inconsiderate. Like, it’s very easy to be considerate. Really! But it’s way harder to boot off someone that you KNOW is TRULY just having it rough and they probably shouldn’t really be on a game but here they are and now there’s problems and the OTHER side is being a bit shitty, perhaps understandably and it’s just… bleh. I don’t think people can really guard against it. Perhaps this is why I’m so eager to try to nip it in the bud in strangers.

      posted in Rough and Rowdy
      YamY
      Yam
    • RE: Banning Bad, Actually?

      @Pavel I guess at least I can be happy that I’m self aware.

      posted in Game Gab
      YamY
      Yam
    • RE: Banning Bad, Actually?

      @Pavel Eh I’m all talk. I make sad eyes at fellow staffers to do the dirty work, and if they don’t I just scowl about the injustices of everything. This is my attempt to vent to the forum instead of a friend discord where I thrash my pals mercilessly.

      posted in Game Gab
      YamY
      Yam
    • RE: Banning Bad, Actually?

      @Faraday You earnestly think it’s okay for people to address others this way? To be snarky? To be dickish? To accuse someone of maliciously ignoring jobs? It’s okay for them to expect some kind of service, and when they don’t get it, deride someone’s hard work, something a game runner poured their heart into? Do you think these people can be coached into acting like a model MUSHer with a gentle warning? A second chance? A strike system? Do you think they won’t cause problems down the line?

      I know you, personally, have a very long fuse. I’ve seen you tolerate a lot of bullshit. I’ve seen people be real assholes towards you and your work. It sucks. I probably lack an objective view of this, as all I have are battle scars from people that were given second, third, fourth chances.

      Game runners! You don’t have to tolerate this crap. It’s 2025. It is exceptionally easy to be respectful of other people, not some insurmountable task. We’re a dwindling community. There aren’t a ton of games left where this attitude will fly anymore. These tough calls suck to make, but you either curate your playerbase, or you end up with a very specific type of game.

      posted in Game Gab
      YamY
      Yam
    • RE: Banning Bad, Actually?

      Do we ever learn anything? Ever? 😞

      posted in Game Gab
      YamY
      Yam
    • RE: Banning Bad, Actually?

      @catzilla Possibly. I have vague memories of folk coming out of the woodwork.

      posted in Game Gab
      YamY
      Yam
    • RE: Banning Bad, Actually?

      @Faraday Do you recall ol’ OnceWas?

      Minus one Michelin star for “unclear help file” work.

      If a system is supposed to work a specific way, say it is supposed to work that way. If it isn’t, update a file or something, maybe?

      This was basically enough to get OnceWas banned. This person was freshly new. This is the most hair trigger case I can think of. He was immediately shown the door, although he was sure to kinda’ buckle down on his stance. Mild, probably, but no one wanted to deal with it.

      I’m unclear of what your threshold is, as I recall you were not very approving of this behavior.

      posted in Game Gab
      YamY
      Yam