Brand MU Day
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    1. Home
    2. Yam
    3. Topics
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 59
    • Groups 0

    Topics

    • YamY

      Factions

      Watching Ignoring Scheduled Pinned Locked Moved Game Gab
      25
      5 Votes
      25 Posts
      853 Views
      GashlycrumbG

      This is a community-building issue.

      Okay, yeah, probably you can never have outright let’s-murder-each-other-on-sight factions and have it work. But why would you want to? If they only interact to fight, there is no reason for the opposing group to be PCs.

      But stuff like “Green apple Fossoways hate red apple Fossoways and they’re each trying to be the ruling branch of the house,” and the deal where everybody’s trying to steal the McGuffin from whoever has it right now, can be fine fun.

      It needs a supportive community to be fine, though. It works on private games because everybody there thinks everybody else’s feelings count and actively wants every other player to have a good time. When this trust is broken things crumble.

Which is no surprise. There are big differences between:

      Dracula: “Well shit.”

      Van Helsing: “Yeah, the dice were cruel to you! But that was great, loved the way you played it out, I had a blast.And you’ll get yours once you climb out of that hoiy-water-contaminated well.”

      And:

      Dracula: “Well shit.”

      Van Helsing: “I understand that you’re very upset. In this essay I will explain how you are wrong and a problem…”

      And:

      Dracula: “Well shit.”

      Van Helsing: “It sucks to suck.”

      Also, yeah. There’s gonna be drama. There’s just gonna be drama. Making some space for the dramas of RPG-related fee-fees is part of gaming. Gamerunners and players can draw a line about how much space and what kind of expression of ye feels. But “never express any kind of upset about the game or your interactions with others on it” isn’t reasonable. Games nobody cares are not good games. You want players to be invested. Passions will rise. Characters don’t have to die for passions to rise.

      Players in general and game runners in particular really ought to try to avoid drawing that line at who’s drama rather than what kind of drama. 

Drawing the line at a who is how you get bullshit like it not being ‘drama’ when Abelard raises a “Bridget refuses to compromise in RP!,” fuss, but when Bridget replies, “You refused to turn off your camera, you were obviously bluffing, I’m more afraid of proposed-betrayee I am of your threat, and I don’t even have the information you were trying to blackmail me to get,” somehow Bridget is the drama-creating problem.

    • YamY

      Minigames in MUSHes

      Watching Ignoring Scheduled Pinned Locked Moved Game Gab
      68
      1 Votes
      68 Posts
      2k Views
      MuseM

      @Pavel said in Minigames in MUSHes:

      @Muse said in Minigames in MUSHes:

      @Pavel Or maybe a self limiting factor, like clues know how long since the last clue and will stay in hiding until it’s time again.

      Just let me have my slap-upside-head tool okay. 😞

      Fiiiiiine, but only because I’m a sucker for a sad face.

    • YamY

      Strike Systems

      Watching Ignoring Scheduled Pinned Locked Moved Game Gab
      47
      1 Votes
      47 Posts
      985 Views
      RucketR

      @Jenn if this was discord I’d respond with a laughing emoji. Holy shit my brain is rotted

    • YamY

      As a PLAYER, how many fellow players would be ideal in a shared game?

      Watching Ignoring Scheduled Pinned Locked Moved Game Gab
      15
      0 Votes
      15 Posts
      1k Views
      juniperskyJ

      I need enough people to have variety, and to also have nice soft buffers from people I don’t mesh with. (Not necessarily bad actors, but people who just don’t like me or I don’t like them.)

    • YamY

      As a gamerunner, what is the ideal number of players you aim for?

      Watching Ignoring Scheduled Pinned Locked Moved Game Gab
      20
      2 Votes
      20 Posts
      2k Views
      RozR

      @Polk Well, at least one of the major difficulties has been made pretty publicly apparent on the boards in very recent memory.