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    Games we want, but will almost certainly never have

    Scheduled Pinned Locked Moved Game Gab
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    • W
      Warlander @helvetica
      last edited by

      @helvetica Several have been tried over the last twelve years or so. Two, the first and the third, were by the same headstaffer, and I believe the third (chronologically the second, run by a different headstaffer) was called Demigod Destinies. I don’t have details, since all my logs were on my long-dead old desktop tower, but I believe all of them used a variation of the Scion 1st Edition system. It worked reasonably well.

      The first ran for maybe a year before RL stole away our headstaffer and the game collapsed. Somewhere along the line, someone got the bright idea that, “OMG, people are spending XPZZZZZZ without supervizionzzzzzz!!1!!!” and talked the headwiz into implementing a rule that any advances outside of chargen required playing in or running three scenes focused on training in the desired skill, attribute, and/or area of improvement. This sounds good on paper, but in practice it means that, unless you have the freedom to do little more than play the game all day, ALL of your scenes are going to be about training, and eventually you run out of ways to make training RP even remotely fun. Most of us tried not to involve dice in our scenes as a result. The way I see it, if you’ve earned the XP, you shouldn’t have to justify how you spend it. Yes, this can be abused, but it can and should be dealt with on a one-on-one basis instead of dropping a supervision anvil on the whole playerbase just to swat a couple ‘twinks’.

      Someone else on all three games insisted on a rule that all poses had to be a minimum of 100 words. This sounds like a good idea if you’ve ever played with more than a few of those players who only type lazy-looking one-line poses, but again, it doesn’t work nearly so well in practice. 100 words of flowery, descriptive, empty words just to say, ‘Percy opens the door and steps into the room,’ is just as bad. RP slowed to a crawl, and finding a way to stretch poses without excessive empty padding tends to drain the fun out of any scene.

      The headwiz of Demigod Destinies also proved to not be a fun person to deal with or play with, unless you were into being verbally abused and talked down to. That game lasted about a year before folding.

      At one point I believe the original headwiz tried to reopen her game a third time, but suddenly went silent, and the game died without ever finishing setup roughly a month later. I still don’t know what happened there.

      I’d LOVE to see someone try again.

      For what it may be worth, I’d also love to see an Aliens type of game.

      1 Reply Last reply Reply Quote 1
      • R
        Roadspike @helvetica
        last edited by

        @helvetica I’ve poked at mechs vs mechs and mechs vs kaiju combat on FS3, and it can definitely work. But changing types (ie, hitlocation charts) during combat would be very difficult.

        I would still love to do a Pacific Rim-style mechs vs kaiju game.

        Formerly known as Seraphim73 (he/him)

        J TatT 2 Replies Last reply Reply Quote 0
        • J
          Jax @Roadspike
          last edited by

          @Roadspike I would love a Battletech game. I missed out on the CBT simulator era.

          1 Reply Last reply Reply Quote 0
          • TatT
            Tat @Roadspike
            last edited by

            @Roadspike Not if you have a command to just… change the type on the fly. combat/type, one might call it. If one had ever done such a thing.

            FaradayF 1 Reply Last reply Reply Quote 3
            • FaradayF
              Faraday @Tat
              last edited by

              @Tat I don’t think that would work very well for vehicles - not without a bunch of extra work anyway. That’s why there’s no built-in command to do that.

              @Jax Doing generic Mech v Mech combat isn’t hard in FS3. They’re just vehicles. You only run into trouble when you’re trying to model a pre-existing system. Battletech, for instance, has rules for heat, critical hits, finite ammo (not just clip-based), etc. - none of which are modeled in FS3. So you either get a very shallow approximation of Battletech, or you have a metric ton of additional custom code needed (at which point you should probably just make your own BTech specific combat system.)

              TatT 1 Reply Last reply Reply Quote 3
              • TatT
                Tat @Faraday
                last edited by

                @Faraday Yeah, I’ve never tried it with vehicles, I do think that’d complicate matters.

                FaradayF 1 Reply Last reply Reply Quote 0
                • JennkrystJ
                  Jennkryst
                  last edited by

                  Re: Mechs in general - Eldritch Automata sure looks neat and has ways to incorporate literally all of the mech tropes. Like there is even a ‘get in the fucking robot, Shinji’ thing. Where it is beep-boop lever controls, a battletech style brainscan helmet, or a G-Gundam/Exalted Warstrider style suit you wear to control the thing, all interface methods are possible.

                  Lancer is also neat.

                  Battletech Specific - BTMux is still around, kind of. There is a discord and they boot up the game for simpods, it’s no longer a week-long thing where people login whenever to do their thing, which is a shame. A proper Battletech Lords & Ladies game would be hilarious, dibs on a mischievous wizard character (Comstar Agent)

                  Mummy Pun? MUMMY PUN!
                  She/her

                  J 1 Reply Last reply Reply Quote 0
                  • FaradayF
                    Faraday @Tat
                    last edited by

                    @Tat said in Games we want, but will almost certainly never have:

                    @Faraday Yeah, I’ve never tried it with vehicles, I do think that’d complicate matters.

                    Yeah, switching between types for regular characters is pretty straightforward. It mostly just switches their weapons/armor. But the vehicle is a separate entity with its own damage and stats. Theoretically you can change the vehicle’s type too, but then it gets a bit weird if it’s in Plane form and the damage list is like “Incapacitated wound to Right Arm” 🙂
                    Unrelated side note: changing combatant types also gets messed up if you try to go from Observer to regular combatant or vice-versa.

                    1 Reply Last reply Reply Quote 1
                    • MisterBoringM
                      MisterBoring
                      last edited by

                      All this talk about Battletech and Mech-based MUs, I’m surprised an enterprising coder hasn’t attempted to link a MU to MegaMek.

                      Proud Member of the Pro-Mummy Alliance

                      JennkrystJ 1 Reply Last reply Reply Quote 0
                      • JennkrystJ
                        Jennkryst @MisterBoring
                        last edited by

                        @MisterBoring who needs megamek when you have THUD

                        Mummy Pun? MUMMY PUN!
                        She/her

                        1 Reply Last reply Reply Quote 0
                        • JumpscareJ
                          Jumpscare
                          last edited by

                          A solarpunk game where we use supernatural powers to take down corporations, heal the earth, and rebuild communities.

                          Or I’ll even compromise and ask for a cyberpunk game that doesn’t close within 3 months.

                          Game-runner of Silent Heaven, a small-town horror MU.
                          https://silentheaven.org

                          JennkrystJ 1 Reply Last reply Reply Quote 3
                          • JennkrystJ
                            Jennkryst @Jumpscare
                            last edited by

                            @Jumpscare I have, at one point, looked intensely at the Genesys code for Ares, and bought different non-Star Wars Genesys books, including the Android: Shadow of the Beanstalk setting book.

                            Mummy Pun? MUMMY PUN!
                            She/her

                            JumpscareJ PrototartP 2 Replies Last reply Reply Quote 0
                            • JumpscareJ
                              Jumpscare @Jennkryst
                              last edited by

                              @Jennkryst The thing is, I’m not too big on combat. I like the more cerebral, emotional and espionage aspects of those settings, rather than becoming BeefHack McGunHands.

                              Game-runner of Silent Heaven, a small-town horror MU.
                              https://silentheaven.org

                              1 Reply Last reply Reply Quote 1
                              • KarmaBumK
                                KarmaBum @KarmaBum
                                last edited by

                                @KarmaBum said in Games we want, but will almost certainly never have and probably in every other iteration of this subject that’s ever been mentioned because KB still wants to play cowboys and yet you may notice that KB has never opened a cowboy MUSH despite several games and that is because KB wants to play cowboys on someone else’s game not my own for a change so will someone please just do this already???:

                                Cowboys (vs werewolves)

                                A Wild Imaginary West (clicky) game would also be acceptable.

                                On Dragon Wings · https://pern.gaslightswitch.com · pern.gaslightswitch.com port 4201

                                bear_necessitiesB 1 Reply Last reply Reply Quote 1
                                • bear_necessitiesB
                                  bear_necessities @KarmaBum
                                  last edited by

                                  @KarmaBum said in Games we want, but will almost certainly never have:

                                  @KarmaBum said in Games we want, but will almost certainly never have and probably in every other iteration of this subject that’s ever been mentioned because KB still wants to play cowboys and yet you may notice that KB has never opened a cowboy MUSH despite several games and that is because KB wants to play cowboys on someone else’s game not my own for a change so will someone please just do this already???:

                                  Cowboys (vs werewolves)

                                  A Wild Imaginary West (clicky) game would also be acceptable.

                                  We are not the same person but I want this too thanks

                                  1 Reply Last reply Reply Quote 1
                                  • RaistlinR
                                    Raistlin
                                    last edited by

                                    A Wild West(or even a Weird West) game is in the category of games I’m a little shocked don’t exist. I’m really shocked there aren’t more games set in the Old West(Wild or otherwise), Game of Thrones universe, or the age of piracy.

                                    PavelP MisterBoringM 2 Replies Last reply Reply Quote 1
                                    • PavelP
                                      Pavel @Raistlin
                                      last edited by

                                      @Raistlin said in Games we want, but will almost certainly never have:

                                      Game of Thrones universe

                                      There are a pair of really annoying reasons for this one, at least previously.

                                      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                                      BE AN ADULT

                                      1 Reply Last reply Reply Quote 0
                                      • MisterBoringM
                                        MisterBoring @Raistlin
                                        last edited by

                                        @Raistlin said in Games we want, but will almost certainly never have:

                                        Game of Thrones universe

                                        Did Blood of Dragons close? I’ve never played it myself, but I’ve heard about it many times, as recent as last November.

                                        Proud Member of the Pro-Mummy Alliance

                                        RaistlinR 1 Reply Last reply Reply Quote 0
                                        • RaistlinR
                                          Raistlin @MisterBoring
                                          last edited by

                                          @MisterBoring I’m not sure if it closed or not. I found it quite intimidating when I tried to apply there a while ago. It was a lot. And I didn’t necessarily mean that there are no games with those themes; I’m just shocked there aren’t more. Especially Game of Thrones. Lords and Ladies with an established world that people seem to love and enjoy? I’d think there’d be 3 or 4 of them, to be honest.

                                          PavelP 1 Reply Last reply Reply Quote 1
                                          • RaistlinR
                                            Raistlin
                                            last edited by

                                            What about a game that took some of these more “niche” themes and put them onto one game? Like, it would have “eras” that players could make characters for. Wild West, Piracy, and Victorian, for example. Could even make them all “horror” based with WoD style or something.

                                            My first impulse is that this might just split the player base. My hope, however, is that it might inspire someone who came there to play in the wild west era to make a pirate or victorian age character.

                                            FaradayF 1 Reply Last reply Reply Quote 0
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