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What stops you from running a game?

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  • S
    schrodingerscig @Solstice
    last edited by 21 May 2022, 16:44

    @Solstice said in What stops you from running a game?:

    I know my limitations. I can augment other peoples stories, but I fall on my face with creating or driving my own creations.

    Forever an editor, not a writer.

    It’s like a Quentin Tarantino script doctor. I can’t write a script, but I can add punchy lines.

    For me, it’s adding a plot twist.

    Them: “I want the Barbarian Princess to go and try to convince the village to defeat the Evil Baron.”

    Me: “What if the bartender is the Evil Baron’s bastard son and no one knew, and he harbors resentment and knows where the Baron’s secret tryst estate it?”

    Invite me to your brainstorming sessions, but don’t ask me to start.

    1 Reply Last reply Reply Quote 1
    • S
      Snackness @Solstice
      last edited by 21 May 2022, 17:07

      @Solstice said in What stops you from running a game?:

      Forever an editor, not a writer.

      Feels like me also

      1 Reply Last reply Reply Quote 0
      • N
        Narson
        last edited by 22 May 2022, 14:15

        Honestly? Real Life. Also I suck as a headwiz. So a lack of time and ability.

        When someone shows you who they are, over and over again? Believe them.

        1 Reply Last reply Reply Quote 0
        • M
          mietze
          last edited by 22 May 2022, 15:56

          The realization that what I really want is an online tabletop I can run for a small group of folks (maybe 10-20) with scenes for individuals and small sub groups but with all the mush setup and ability for them to interact with each other and if desired running their own things outside of that. That’s more of enhanced tabletop rather than mush and easier and harder in many ways.

          And the difficulty of converting my favorite setting to ares.

          Also my time/energy is not great. And I don’t want to give up my mushing characters elsewhere, and I would probably need to do that at current energy levels and time allowances.

          P P 2 Replies Last reply 22 May 2022, 18:13 Reply Quote 4
          • P
            Pyrephox Administrators @mietze
            last edited by 22 May 2022, 18:13

            @mietze said in What stops you from running a game?:

            The realization that what I really want is an online tabletop I can run for a small group of folks (maybe 10-20) with scenes for individuals and small sub groups but with all the mush setup and ability for them to interact with each other and if desired running their own things outside of that. That’s more of enhanced tabletop rather than mush and easier and harder in many ways.

            And the difficulty of converting my favorite setting to ares.

            Also my time/energy is not great. And I don’t want to give up my mushing characters elsewhere, and I would probably need to do that at current energy levels and time allowances.

            I honestly think more games like that would be great. Not all concepts are viable for a Big Huge MU*, but at the same time, there’s more potential for them than for just a tabletop game, and a lot of potential for ‘downtime’ activities and cross group activities.

            1 Reply Last reply Reply Quote 2
            • P
              Paradox @mietze
              last edited by 22 May 2022, 19:30

              @mietze

              This is exactly my dream as well. A table top with extended downtime activities and stuff for players to sink their teeth into around the main campaign.

              1 Reply Last reply Reply Quote 0
              • G
                GF
                last edited by 22 May 2022, 20:23

                I can’t code; my mental state bottoms out too regularly to be reliable for that kind of responsibility; and I am convinced I have no ideas anyone would like.

                1 Reply Last reply Reply Quote 2
                • I
                  icanbeyourmuse
                  last edited by 22 May 2022, 21:00

                  Lack of coding skill is generally what holds up my making all sorts of game ideas I have a reality.

                  M 1 Reply Last reply 13 Jul 2022, 20:22 Reply Quote 2
                  • T Tez moved this topic from Helping Hands on 12 Jul 2022, 17:39
                  • M
                    Mourne @icanbeyourmuse
                    last edited by 13 Jul 2022, 20:22

                    @icanbeyourmuse said in What stops you from running a game?:

                    Lack of coding skill is generally what holds up my making all sorts of game ideas I have a reality.

                    I can code a game.

                    I just don’t know enough people I trust to have a similar vision to mine well enough to /help/ me run it. Can’t run a game entirely by myself.

                    J 1 Reply Last reply 14 Jul 2022, 18:38 Reply Quote 2
                    • E
                      eye8urcake
                      last edited by 13 Jul 2022, 20:27

                      The idea that I’d likely have to admin people I’ve played with and would wish into the cornfield if I could stops me.

                      I’ve tinkered with SO MANY engines that I actually consider that a hobby - I’m not a coder, but I can tinker and get results. The people part, though. Oof.

                      1 Reply Last reply Reply Quote 1
                      • T
                        Testament
                        last edited by 13 Jul 2022, 20:49

                        Me every day as a game runner:

                        i have no idea what I'm doing

                        I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

                        1 Reply Last reply Reply Quote 3
                        • A
                          Arkandel @MisterBoring
                          last edited by 14 Jul 2022, 16:10

                          Custom code. I have ideas but they’d require customization.

                          And I really lack the time (frankly, or willingness) at this stage in my life to invest into code development as well as all the other components running a game properly entails, in my opinion.

                          1 Reply Last reply Reply Quote 1
                          • S
                            Snackness
                            last edited by 14 Jul 2022, 16:11

                            I already replied to this thread once but here’s my Part 2: I’m not a good ST.

                            1 Reply Last reply Reply Quote 3
                            • S
                              Selira
                              last edited by 14 Jul 2022, 16:18

                              Time. Like, I struggle to find enough time right now to play a single character. When I was unemployed this wasn’t an issue, but if I can’t even do one, writing plot, being NPC’s, storyrunning, coding and player conflict management are absolutely off the table as a load I can take on.

                              1 Reply Last reply Reply Quote 2
                              • T
                                Testament
                                last edited by 14 Jul 2022, 16:20

                                In a more serious answer, coding in general. Ares has done a lot to remove a lot of the hard bits when it comes to coding, but the greatest limitation to Ares will always be how it’s not customized to all genres and themes of games.

                                This is not me dragging on Ares, I really like it and were it not for the system existing, I likely wouldn’t have a game at all. But it does tend to cater more toward modern or sci-fi genres. Which isn’t bad, it’s just not the easiest wield when you’re not aiming for either of those things.

                                Also, looking at your player numbers and getting lost in your own head about how you’re doing something wrong or not good enough. I think that’s a very easy trap to fall into. It very easy to fall into a hole when thinking about population numbers.

                                I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

                                1 Reply Last reply Reply Quote 0
                                • M
                                  mietze
                                  last edited by 14 Jul 2022, 17:23

                                  I really want to run a tabletop/mush fusion. Unfortunately I can’t code for shit and the game theme I want (fading suns) doesn’t translate to ares very well which would be preferred platform. So I don’t have tools.

                                  Also I have brain weasel worries that nobody would like it or want to participate. 😄 which might be true for how I want to do it as it wouldn’t be really like the other FS games that have been out there.

                                  K 1 Reply Last reply 14 Jul 2022, 17:29 Reply Quote 1
                                  • K
                                    KarmaBum @mietze
                                    last edited by KarmaBum 14 Jul 2022, 17:29

                                    @mietze As a serial game-creator, I can say with confidence

                                    if you build it

                                    We’re all eager for new places to play, and surprisingly forgiving of clunky implementation. Ares comes with a dice-roller out of the box, and it’s not too hard to uninstall FS3 and install a different plugin.

                                    I don’t know this theme at all, but there may be something that’s good enough for government work?

                                    On Dragon Wings · https://pern.gaslightswitch.com · pern.gaslightswitch.com port 4201

                                    T 1 Reply Last reply 14 Jul 2022, 17:36 Reply Quote 4
                                    • T
                                      Testament @KarmaBum
                                      last edited by 14 Jul 2022, 17:36

                                      @KarmaBum I should do that. Just toss FS3 and try something else.

                                      I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

                                      F 1 Reply Last reply 14 Jul 2022, 18:07 Reply Quote 2
                                      • L
                                        lordbelh
                                        last edited by 14 Jul 2022, 17:57

                                        For me it’s time and a willingness to commit on an extended timescale. I’ve written up game ideas in the past, with pages and pages of theme and system documentation. But anytime I’ve gotten close to pulling the trigger and bringing in others to make it a reality, I’ve paused to ask myself if I’m seriously going to follow through.

                                        And the answer’s always been either: no, or I don’t know.

                                        I’m happy to waste my own time worldbuildings, but not so much other people’s time.

                                        R 1 Reply Last reply 16 Jul 2022, 19:22 Reply Quote 1
                                        • F
                                          Faraday @Testament
                                          last edited by 14 Jul 2022, 18:07

                                          @Testament said in What stops you from running a game?:

                                          @KarmaBum I should do that. Just toss FS3 and try something else.

                                          It’s literally a mouse-click to uninstall FS3.

                                          There are a couple different freeform trait plugins for light supers-style games. Fate. A generic die roller and PDF sheet plugin for TTRPG-by-hand. FS3 works fine for anything that’s near-modern and mortal, whatever the time period (it does not fit magic, supers, or high sci-fi). There are a couple other experimental plugins (Cortex + FFG) but they’re kinda meh.

                                          I think people overestimate how much code is really necessary to make a game work. Yes, some systems require it, for sure. But most RP-focused MUs can get by with a simple die-roller.

                                          T T 2 Replies Last reply 14 Jul 2022, 18:18 Reply Quote 5
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