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    MU Peeves Thread

    Scheduled Pinned Locked Moved Rough and Rowdy
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    • PavelP
      Pavel @Ominous
      last edited by

      @Ominous said in MU Peeves Thread:

      It’s basically quantum skills.

      Schrödinger’s Stat

      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
      BE AN ADULT

      D 1 Reply Last reply Reply Quote 0
      • JennkrystJ
        Jennkryst @Ominous
        last edited by

        @Ominous said in MU Peeves Thread:

        characters just buy generic “adventuring gear”

        Bold of you to assume I didnt comb the equipment list and track individual bars of soap or what kind of fabric my gloves are made of.

        Mummy Pun? MUMMY PUN!
        She/her

        O 1 Reply Last reply Reply Quote 2
        • O
          Ominous @Jennkryst
          last edited by

          @Jennkryst I didn’t say you couldn’t, only that some systems use that mechanic and in some of those it’s only an optional mechanic.

          Ceterum censeo Carthaginem esse delendam

          1 Reply Last reply Reply Quote 0
          • hamH
            ham
            last edited by ham

            I’m very sure this has been posted here before, but it has come up again in my RP life and it continues to frustrate me.

            If someone is setting a scene for you, YOU then need to engage THEM. Don’t pose yourself doing your own thing and make them basically set twice. DEFINITELY don’t pose AVOIDING them and make them chase you.

            It’s obnoxious.

            catzillaC 1 Reply Last reply Reply Quote 26
            • YamY
              Yam
              last edited by

              MANNERS, PPL! ETIQUETTE! AAAAA

              1 Reply Last reply Reply Quote 3
              • S
                Superbia
                last edited by

                Three person scenes can be fun or it can be awful because they ignore you and just pose at each other. 😞

                M 1 Reply Last reply Reply Quote 6
                • M
                  Muscle Car @Superbia
                  last edited by Muscle Car

                  @Superbia That’s a “Y’all are going on The List,” kinda situation. :v

                  Got what you wanted, lost what you had.

                  1 Reply Last reply Reply Quote 2
                  • CoinC
                    Coin @Pavel
                    last edited by Coin

                    @Pavel said in MU Peeves Thread:

                    @Coin said in MU Peeves Thread:

                    then even if I DON’T have a rule explicitly against it, it should largely be fine to say: ‘no, bad player, no biscuit’.

                    While naturally you can do basically whatever you like on your game, perhaps the first instance should be a “oh I should make this a policy from now on” moment instead of an instant boot.

                    Sure. Where did I imply it should come with a boot, instant or otherwise?

                    In Occam I trust.

                    1 Reply Last reply Reply Quote 0
                    • catzillaC
                      catzilla @ham
                      last edited by

                      @ham said in MU Peeves Thread:

                      I’m very sure this has been posted here before, but it has come up again in my RP life and it continues to frustrate me.

                      If someone is setting a scene for you, YOU then need to engage THEM. Don’t pose yourself doing your own thing and make them basically set twice. DEFINITELY don’t pose AVOIDING them and make them chase you.

                      It’s obnoxious.

                      I always ask people ‘do you want to set or you want me to set?’

                      So when they tell me to set, and I do, then they do their OWN set…

                      a close up of a cartoon character 's fist with a tattoo on it .

                      O JennJ 2 Replies Last reply Reply Quote 10
                      • O
                        Ominous @catzilla
                        last edited by Ominous

                        @catzilla
                        a close up of a cartoon character with a very angry face and a tie .

                        Ceterum censeo Carthaginem esse delendam

                        1 Reply Last reply Reply Quote 1
                        • JennJ
                          Jenn @catzilla
                          last edited by

                          @catzilla
                          They need to know your set first so they can decide the best way to ignore it. Duh.

                          But yes. Enraging.

                          We're all mad here.

                          1 Reply Last reply Reply Quote 2
                          • JennkrystJ
                            Jennkryst
                            last edited by

                            If I’m setting, it’s in media res, and it will be some blend of silly/horny.

                            Mummy Pun? MUMMY PUN!
                            She/her

                            O 1 Reply Last reply Reply Quote 3
                            • O
                              Ominous @Jennkryst
                              last edited by

                              @Jennkryst

                              a cartoon character from family guy is standing in front of a yellow door .

                              Ceterum censeo Carthaginem esse delendam

                              1 Reply Last reply Reply Quote 0
                              • juniperskyJ
                                junipersky Administrators @Roz
                                last edited by

                                @Roz

                                I totally gave Norwood a point at least once (probably more) mid scene because I desperately wanted to try to be better at something. I regret nothing because I never did succeed at a roll I spent XP on. Even if I can’t remember what the skill was now the high in the moment stays.

                                (Me thinking hard says might have been ride when Norwood was trying to save Cristoph Then he epicly fell of his horse and it was amazing. Regardless I crunched that skill till I got it to 6 because fuck if Norwood was EVER going to let himself fail that badly again.)

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                                • D
                                  dvoraen @Tez
                                  last edited by

                                  @Tez I read this post 28 days later.

                                  There has to be something zombie-related here.

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                                  • D
                                    dvoraen @Pavel
                                    last edited by

                                    @Pavel Wouldn’t it be more Schrodinger’s Skill Check, so you can have the success/fail paradox? (The crit chance is the quantum part.)

                                    PavelP O 2 Replies Last reply Reply Quote 0
                                    • PavelP
                                      Pavel @dvoraen
                                      last edited by

                                      @dvoraen Perhaps. But Stat sounds similar to Cat.

                                      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                                      BE AN ADULT

                                      1 Reply Last reply Reply Quote 0
                                      • O
                                        Ominous @dvoraen
                                        last edited by Ominous

                                        @dvoraen I think it’s more of a “Git Good Waveform.” The exact skill the XP is ultimately going to go toward is spread across multiple possibilities until the player observes a particular skill needing to suddenly be increased during a dire moment, which causes the waveform to collapse into the needed skill. We know that this unintuitive bit of mathematics maps to physical reality with the double sleight experiment. A GM calls for a roll from a munchkin player who rolls, announces the result of the roll and that they succeeded, and quickly grabs the die with a sleight of hand before anyone can see it. When the GM first glances at the munchkin’s character sheet, they see barely visible pencil markings for all of the skills. When the GM asks for a closer look, the munchkin player engages in another sleight of hand, and suddenly the necessary skill is written in pen and at just the right level to pass the skill check.

                                        EDITS: Improving the joke.

                                        Ceterum censeo Carthaginem esse delendam

                                        MisterBoringM 1 Reply Last reply Reply Quote 0
                                        • WizzW
                                          Wizz
                                          last edited by

                                          all the hypothetical scenarios about jumping from like 1 to 10 in a skill immediately makes me picture the Matrix movies where they instantly upload knowledge and both

                                          a) cracks my shit up, picturing some random dumb hyuck suddenly rolling their eyes back into their skull just so they can solve the mystery in one scene or win the arm wrestling match or whatever

                                          b) kinda makes me wish for a game where that mechanic was explicitly part of the setting, maybe for Mysterious Reasons. sometimes characters are suddenly just inexplicably experts at something they’ve never done before, what’s happening???

                                          JennJ 1 Reply Last reply Reply Quote 4
                                          • MisterBoringM
                                            MisterBoring @Ominous
                                            last edited by MisterBoring

                                            @Ominous said in MU Peeves Thread:

                                            I think it’s more of a “Git Good Waveform.” The exact skill the XP is ultimately going to go toward is spread across multiple possibilities until the player observes a particular skill needing to suddenly be increased during a dire moment, which causes the waveform to collapse into the needed skill.

                                            I call it the “Personal Narrative Swerve Particle”. Where a character builds a narrative of being focused on one group of things suddenly becomes a master of something completely unrelated. So like when a violent druglord suddenly becomes the world’s foremost expert on neurosurgery.

                                            One version of this I refer to as the “Oh You Didn’t Know Corollary”, where the character in question suddenly remembers their previous life as a teacher at Harvard Medical.

                                            two wrestlers are walking down a stage with the word outlaws on their shirts

                                            Proud Member of the Pro-Mummy Alliance

                                            GashlycrumbG 1 Reply Last reply Reply Quote 1
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