@hellfrog said in MU Peeves Thread:
@schrodingerscig said in MU Peeves Thread:
thought you were talking about someone actively trying to get someone to leave a game,
This is the claim I was talking about, yeah. I’m saying I don’t understand how this happens. I see a lot of accusations that so and so ran so and so off a game - or tried to - and there don’t ever seem to be examples of how that is done.
I have seen it done, although I didn’t realize it had been done until I reconnected with the victim some time later by chance. As to how it was done? Whisper campaign - a group decided to tell a great many other players that X was being abusive towards another character/player (who was, in this case, mine), and that they were harassing me, etc. No one ever reached out to me to ask about this (which I could have told them was entirely untrue), but instead harassed the target and froze them out of things until they dropped out of the game entirely.
I remain really confused why no one asked me about this if they ‘cared’ about my well-being enough to attack someone else over it. But it was apparently effective. So, yeah. It happens. It’s not that hard to do, honestly, because most people do get a sense of ‘not being wanted’ and then just drop out. We’ve seen it with a number of abusers in the community, who isolate a player by telling everyone how ‘crazy’ they are or inventing things they’ve said or done that drive people away.
The thing that really upsets me is: abusers will always exist. But what makes their abuse possible is the number of players who will jump on based on second-hand rumors and knowledge. If you have a concern about someone? ASK THEM. If someone is trying to whip you up into a frenzy to ‘protect’ someone else, ask yourself if they might actually have another motive, and who benefits if you do what they want. Don’t pass rumors you aren’t damn sure about, and honestly, pass them to staff first, not to every random player you come across.