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    MU Peeves Thread

    Scheduled Pinned Locked Moved Rough and Rowdy
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    • MisterBoringM
      MisterBoring @Yam
      last edited by

      @Yam said in MU Peeves Thread:

      Ask any staffer who was DEDICATED to prompt, “fast”, consistent responses how long they stuck around. How long the game existed.

      I can count the number of staffers that were dedicated to that stuff that also stayed through the end of the game and did not contribute to the game’s ending on one finger. It probably didn’t hurt that the person in question was on full disability with a lower back injury and so didn’t actually have a day job.

      Proud Member of the Pro-Mummy Alliance

      1 Reply Last reply Reply Quote 0
      • hellfrogH
        hellfrog @Gashlycrumb
        last edited by

        @Gashlycrumb said in MU Peeves Thread:

        @Trashcan said in MU Peeves Thread:

        You’re certainly free to decide this doesn’t match your preference, but it’s not really fair to decry it as a miscarriage of justice.

        A miscarriage of justice? Haha.

        But really, the expectation that everybody gets a turn and the GM doesn’t skip yours because they kinda feel like it is not something that needs to be explicitly stated in a policy. It’s how gaming works. It is fair to decry it as rude fuckery, which is what we talk about here.

        disagree. if you are odious or rude to a staffer, or you no-sell when they try to include you, or you just are high maintenance and take up too much gm time? These are all perfectly valid and fair reasons to skip players, leave them out of things, or refuse to GM for them.

        fr fr
        (she/her)

        1 Reply Last reply Reply Quote 7
        • tsarT
          tsar @Pacha
          last edited by

          @Pacha said in MU Peeves Thread:

          Yes, they are volunteers, but if they were volunteering at the dog shelter, I would still expect them to at least show up, keep the lights on and at least put some food down, even if they can’t manage to take them all on a walk.

          The different is, the dogs can’t leave at a dog shelter. That’s an accepted responsibility that you agree to when you agree to volunteer at a dog shelter.

          The players can leave my game if they’re unhappy or if they don’t feel they’re receiving the attention they deserve. I think everyone should go and play on games that give them joy and relief from the absolute horrors of everyday life.

          But you can’t convince me that running plots on a game is the same responsibility as caring for living, breathing beings in a real caretaking sense.

          P 1 Reply Last reply Reply Quote 9
          • GashlycrumbG
            Gashlycrumb @sao
            last edited by Gashlycrumb

            @sao said in MU Peeves Thread:

            skipping one for awhile because you aren’t feeling it is an extremely reasonable thing to do.

            This is true. But I’m not talking about skipping one for a while. That’s gonna happen.

            @Yam said in MU Peeves Thread:

            discourage all would-be game creators who may now believe that someone is always going to be watching them on the +where to decide whether or not they are stretched thin enough.

            I’ve said it before, to the disgruntlement of the MuSB readership: If you run a MU that has more than a few hand-picked players, someone will criticise you. If that is gonna fill you with rage, or shame, or anxiety, you should just not run an open-apps game.

            @MisterBoring said in MU Peeves Thread:

            There’s a lot of stuff to consider on staff side too:

            1. Yes, they should honestly be honest with the player and ask them to leave, not waste the player’s time, damage their own temper, or profess that it’s wrong for players to expect GM attention on the same time-scale as other players.

            2. Yes, but I’m not talking about that, for as I said, a player can tell how many +requests have been submitted between two of their own +requests, and even if you’re not trying it’s likely that you will notice that the job number went up a lot since your last +request, or didn’t.

            3. Yep. I would suggest if they’re having a bad year they should take sabbatical. If they’re having a bad month, week, or day, well, yeah, that happens. But players are also people, and they talk to each other, so if you tell them you’re not responsive because bad week but they also heard Abelard talking about the quick and cool response he got that same week, well. Reasonably, they’ll probably think you ran out of steam after you got to Abelard. But when the same thing happens week after week? They have a point.

            4. What? If I have a scheduled appointment, I expect the person to show up. Even if it’s at a weird time. Why the heck is any staffer scheduling something at a time they can’t make?

            @MisterBoring said in MU Peeves Thread:

            This sounds like something you’ve done yourself. Are you a +where stalker?

            It does?

            I did once inspire the wrath of VASpider by telling her that yeah, everybody knows from the +where that she’s TSing with Tiny while players are waiting for +requests, and nobody’s saying anything because it’s against MU etiquette, which is how it goes, but for crying out loud, don’t tell the public channel that’s what you’re doing. I am not sure that counts. And it was probably 2003.

            @hellfrog Those are valid reasons to ask them to leave, not valid reasons to cheat.

            @tsar said in MU Peeves Thread:

            But you can’t convince me that running plots on a game is the same responsibility as caring for living, breathing beings in a real caretaking sense.

            It’s not, but y’know, they want joy and relief from the absolute horrors and it’s not wrong to be dissapointed, annoyed, or hurt at being shut out when it’s working for others and they can’t figure out why they’re not able to reach the top of the queue.

            "This is Liberty Hall; you can spit on the mat and call the cat a bastard!"
            – A. Bertram Chandler

            YamY 1 Reply Last reply Reply Quote 0
            • P
              Pacha @tsar
              last edited by

              @tsar said in MU Peeves Thread:

              But you can’t convince me that running plots on a game is the same responsibility as caring for living, breathing beings in a real caretaking sense.

              Sorry, I wasn’t trying to suggest that the two were directly equivalent.

              My point is that even if you are “only a volunteer” by volunteering you are still agreeing to be responsible for fulfilling the basic function of the role you have volunteered for.

              PavelP 1 Reply Last reply Reply Quote 4
              • PavelP
                Pavel @Pacha
                last edited by Pavel

                @Pacha A thousand times this.

                Volunteer just means a person who has a job, of their own volition, that is unpaid. It’s still a job, and comes with expectations and requirements. Requiring someone to meet those expectations and requirements isn’t unreasonable.

                ETA: Some place unreasonably burdensome expectations on their volunteers, but that’s a somewhat different idea to objecting to expectations period.

                He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                BE AN ADULT

                1 Reply Last reply Reply Quote 1
                • YamY
                  Yam @Gashlycrumb
                  last edited by

                  @Gashlycrumb Idk how to ask this… does this happen to you frequently? Are you a bit of a chore? I mean I’ve absolutely been a bit of a chore.

                  PavelP GashlycrumbG 2 Replies Last reply Reply Quote 3
                  • PavelP
                    Pavel @Yam
                    last edited by

                    @Yam I can only aspire to be a chore. Someone eventually does a chore. 😞

                    He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                    BE AN ADULT

                    1 Reply Last reply Reply Quote 3
                    • R
                      RightMeow
                      last edited by

                      I think that GM’s are people.

                      Life is messy and complicated and nothing ever goes to plan on most days. It’s part of living life. It doesn’t mean it’s also not fun and not grand.

                      When it comes to staff and GM, it always feels like it’s a them vs us player mentality that I’ve never loved. I tend to be relatively nice, understanding, and laid back. I adore writing stories. However, I’m not everyone’s cup of tea.

                      That’s okay. A staff member shouldn’t be made to feel they have to ‘deal’ with me if I zap their energy. A GM shouldn’t feel they have to include me. I would like a heads up if possible so I don’t keep trying to get involved in it (awkward). I’ll learn if they don’t though I got brain weasels for days.

                      As a player, I can also be flaky. My RL is hectic and my schedule borders on insanity that changes. I love those that have been understanding with me over the years. Hell there were deaths, births, relationship endings, etc that we have all gone through.

                      I think (and maybe I’m off track - it happens a lot) that you never know what the people on the other side of the screen is going through. I think the whole MU* environment is a lot better if we just show a bit more compassion. In the end, it ain’t all that deep. It’s just a game. Sure we love it. Sure we get emotionally invested from time to time, but at the end of the day. It’s a game. It’s a hobby we share. We should remember that staff (and players) are fitting this hobby into their very messy, very full, very inconvenient lives.

                      If a game is going somewhere you don’t like, leave. It’s the rule of the internet that there will be another X in X amount of time if you just wait. Or you can be the one to set up the new and improved X thing. I guess, I just feel like no on owes me their time and energy if they don’t want to give it and I likewise don’t owe anyone mine.

                      Life is complicated. Eat cake – or something.

                      1 Reply Last reply Reply Quote 8
                      • GashlycrumbG
                        Gashlycrumb @Yam
                        last edited by Gashlycrumb

                        @Yam said in MU Peeves Thread:

                        @Gashlycrumb Idk how to ask this… does this happen to you frequently? Are you a bit of a chore? I mean I’ve absolutely been a bit of a chore.

                        No, it does not happen to me frequently. No doubt yes, as all humans are a bit of a chore.

                        I’ve been playing these games since 1993, and seldom had conflicts with staff, or anyone. In the last handful of years I’ve come up against it/heard about it more. My sample size is small, but I certainly believe @catzilla that this could happen twice in a row. People used to bitch about staff running plots starring so-and-so but never meee, now it’s staff that just don’t answer.

                        If I have become an insufferable chore recently and this is the reason I’ve had this experience, then staffers have developed time travel. You really can’t say staff is refusing to interact with a player because the player is a chore when there was never a period when they did actually interact with that player.

                        Look. GM attention on a GMed game is a reasonable thing for players to expect. There’s nothing wrong with a GM taking a break, or a GM choosing to interact with the people they particularly enjoy to have some fun and relief from their troubles. But if that is so much of what they do that they never get around to the players they don’t particularly enjoy and leave those PCs unable to act, it’s not “GMs are people,” it’s bad judgement or careless or mean.

                        "This is Liberty Hall; you can spit on the mat and call the cat a bastard!"
                        – A. Bertram Chandler

                        KDraygoK MisterBoringM 2 Replies Last reply Reply Quote 2
                        • KDraygoK
                          KDraygo @Gashlycrumb
                          last edited by

                          @Gashlycrumb I get the feeling that either the staff on those games ended up having too many players on their game. Staff need to accurately judge how many people they can handle. Quantity is better than quality, quantity does not equate to the success of a game. Like you said, they also need to man up and tell players that they do not want to deal with or interact with straight up about it. If it something the player can be given a chance to change, offer that chance early and make a decision. If it’s a player they just don’t jive with, kindly ask them to leave. Don’t wait people’s time.

                          1 Reply Last reply Reply Quote 1
                          • H
                            howyadoin
                            last edited by howyadoin

                            My approach as a player has been to try and consider myself a guest in the house of the Head Wiz and be respectful of the staff and try not pester them beyond a gentle, occasional, nudge if warranted.

                            If I’m doing that and shit there sucks anyway, I feel confident it’s not my fault and I leave.

                            You will be miserable trying to demand attention from people who either can’t, or don’t want to, give it to you - and you will make them miserable in the process.

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                            • MisterBoringM
                              MisterBoring @Gashlycrumb
                              last edited by

                              @Gashlycrumb said in MU Peeves Thread:

                              If I have become an insufferable chore recently and this is the reason I’ve had this experience, then staffers have developed time travel. You really can’t say staff is refusing to interact with a player because the player is a chore when there was never a period when they did actually interact with that player.

                              A lot of people don’t realize they’ve become a chore until well after the fact. We’re not often conscious of annoying social behaviors because we’re used to acting a specific way, even in an online text form.

                              Proud Member of the Pro-Mummy Alliance

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