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    Topics

    • KarmaBumK

      On Dragon Wings

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      helveticaH

      Have some Wingleader rosters up for grabs for some low-stakes responsibility/leadery PCs. With the impression age skewing older than Pern settings of olde, there’s a bit more room for maturity and politicking between Weyrs – which would be fun to see!

      https://pern.gaslightswitch.com/char/Aetra

      https://pern.gaslightswitch.com/char/B’stiao

      https://pern.gaslightswitch.com/char/T’mas

    • KarmaBumK

      Wild Imaginary West Kickstarter

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    • KarmaBumK

      Asking for RP

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      It’s impossible to play on a Mu* anymore for me. Asking for RP and finding RP is such a chore and then when it’s found it’s usually some weird slice-of-life stuff that people want to play, which in a lot of cases isn’t what I’m looking for.

      So it’s a constant circle of building PCs, getting amped, trying to find something to do, and failing and just realizing hours/days/weeks/months/whatever of my life has been wasted.

    • KarmaBumK

      Historical Games Round 75

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      hellfrogH

      i think you’ve got three dials: game size, nuance/specificity, and staff involvement. Cranking any of these up or down is going to affect the others. You can (and should! if you want!) make a game that is highly specific in a historical or fictional setting, but doing so is going to turn down max players and probably increase staff involvement in direct relation. You can turn down staff involvement and let your players mostly self-police if the guardrails are broad and high enough, until that player size gets to a certain limit.

      I think you can pull off most any kind of niche or historical setting if you are willing to accept and spend your time curating a small and like minded player base.

    • KarmaBumK

      Ares & Discord Integration

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      RozR

      @Roadspike said in Ares & Discord Integration:

      I’ve been on several games with Discord Integration. I’m a fan of it, because there are times when I little hit of that game-derived dopamine, but can’t log in to the actual game. But I also think that it’s very important to only have game channels on the Discord (except maybe an ‘Images’ channel or something like that) because otherwise it feels like more of a Discord game than a MUSH (even if all the RP takes place from the web portal). I want players to be able to have the full (or very nearly full, just without image spam) experience from the web portal/client.

      Yeah, if the Discord is limited to the game channels, then Discord just becomes a supplementary client with which to engage with the game. That would be my ideal, because then you don’t run the risk of there being game-focused public chatter and development happening that completely excludes those who don’t want to Discord.

    • KarmaBumK

      Short Funnies

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      @Arkandel
      “Bath tub full of d6s” - Ah, the memories! You're doing it right meme.

    • KarmaBumK

      Old Logs & Character Pages

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      ToriT

      @Meg Sorta! 😄 😄 😄

      I bought the domain in…gosh, mid to late 90s. It started as a joke from channel talk (hence the whole ‘Where the Deity Complex and Insanity Meet.’ thing) and then just kinda grew, haha. There were so many great people that offered links/articles that it ended up more serious than joke-y.

      I kept the domain for years after Pern, because I parked a lot of personal stuff/pictures there. The renewal came up and I was like, naaaaah.

      BUT ME ALWAYS WRITING GUIDES

    • KarmaBumK

      How Long Should Games Last

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      tenT

      Six seasons and a movie.

    • KarmaBumK

      Games in Development

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      JumpscareJ

      @Raeras Thank you! And I agree, I’ve been spoiled by Ares as well, especially with async scenes. I’ve spent a lot of time and effort developing systems that I hope will be respectful of your time in a traditional public scene pace.

      And if something isn’t working as I hoped, I’ll always be open to suggestions on how to improve it.

    • KarmaBumK

      Hellfrog never got banned :)

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      there, @Snackness, I said it.