Don’t forget we moved!
https://brandmu.day/
Good things in Mushing
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I’m waiting for @Panic to explain more about the mole people too.
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@Panic fiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiine
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Meeting new players you’ve never RP’d with and realizing you click really well with them.
That hasn’t happened in awhile. It’s nice.
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@Testament
I sometimes think I’ve come across every possible long-term player in MUSHdom but then every new game I try proves me wrong, sometimes from really surprising places. It’s great! Reminds me of why I still do this thing on public games. -
@Testament I’ve been feeling this too lately! Meeting a bunch of people I’ve never RP’d with before, and it seems like it’s going well!
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@ratatat told us that scene was “pizza and poker” and it WAS NOT 🦾
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@KarmaBum i’m still mad nobody brought the watercrest salad
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Just sittin’ around waiting to see if someone drops something cool in my lap and someone drops something cool in my lap.
eta: I know damned well I shouldn’t be just sittin’ around waiting, I should be proactive and engaging, but IT HAPPENED ANYWAY!
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Having a hard and reserved character, then encountering other characters who are able to slowly but surely crack that shell.
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@helvetica said in Good things in Mushing:
Having a hard and reserved character, then encountering other characters who are able to slowly but surely crack that shell.
As somone who tends to play characters that are very different in private than they are in public… yes.
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It’s bittersweet when a game closes its doors, even if it is for the very best of reasons. But it’s sweet enough that it still makes the good things list if you had fun there. If you told good stories. If you got to indulge in the #aesthetic. If you met some amazing fucking people.
Which I did.
Pour one out for the games that don’t quite make it to launch, but it’s still more sweet than bitter.
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When you’re not at all sure that something you worked really hard on is going to land well…and it lands really fucking well.
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I’ve had a vague roadmap in my mind of where I’d like a long-running character to be by the time their story eventually ends, and I couldn’t have ever predicted how those milestones were eventually met.
Today… I don’t want to say they received closure, but were the mantle to be set down right now in this moment (not saying I want to), it would be on a really nice note, which is all I could wish for an OC that was created in… like, 2016 or some bullshit… who’s been put through the fucking wringer in a lot of different ways. I’m really grateful for their story going to a peaceful, positive place.
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Good thing in mushing: other people reacting to a big dramatic thing you did as a big dramatic thing.
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@sao said in Good things in Mushing:
Good thing in mushing: other people reacting to a big dramatic thing you did as a big dramatic thing.
AURETH SHAVED HIS HAIR?!
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Using ChatGPT to create my BGs and desc. Enter in an idea, edit the response to cater towards what you need it to, and good to go.
Might be a hot take, but damn it’s made my life easier.
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@Testament No lies. It requires some tinkering because it’ll stick some powerposey stuff in there, but if I’m on an Ares game or somewhere where I just do not give a shit what my long desc looks like, it’s a lifesaver.
I also use it to summarize long-ass theme files. Or even swaths of RP that occurred before I drop into a scene so I can get an idea of what I’m walking into.