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    Staff Bits Linking Handles

    Scheduled Pinned Locked Moved Game Gab
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    • WuffW
      Wuff @Jennkryst
      last edited by

      @Jennkryst said in Staff Bits Linking Handles:

      @Yam said in Staff Bits Linking Handles:

      Out of curiosity I’m wondering if folk have ever had the opposite reaction of ‘ah him that motherfucker what a tool’, like maybe ‘ah him i love his themes/style/atmosphere i will check it out’.

      Everything Darwin and @Wuff. They’re the two that immediately jump to mind, but there’s probably others.

      I’m pretty certain I’ve elicited both reactions.

      1 Reply Last reply Reply Quote 1
      • PavelP
        Pavel @Yam
        last edited by

        @Yam @Faraday and @Cobalt; and if @Tez runs a demon game again I’ll be in with bells on.

        He/Him. Opinions and views are solely my own unless specifically stated otherwise.
        BE AN ADULT

        1 Reply Last reply Reply Quote 3
        • WizzW
          Wizz @tsar
          last edited by

          @tsar said in Staff Bits Linking Handles:

          @bear_necessities said in Staff Bits Linking Handles:

          ETA: I would also play anything @tsar made so long as it’s Janitor: the MUSH. I’m still waiting @tsar

          We were janitors once!! And you threw it all away!!!

          …wasn’t that literally the job

          sorry I have nothing to contribute, I just couldn’t leave that one be.

          PavelP 1 Reply Last reply Reply Quote 0
          • PavelP
            Pavel @Wizz
            last edited by Pavel

            @Wizz said in Staff Bits Linking Handles:

            …wasn’t that literally the job

            Cleaners mistake art work for rubbish, throw it out


            More on topic and on the subject of staff bits and associating them with characters, I tend not to mind so much but I also typically only really invest my emotional energy in places that are run by people I already trust. If I’m on a Faraday game, for instance, I already have a rough idea of what I can expect from Faraday as far as professionalism, ethics, and so forth. So I don’t tend to worry so much if she decides to spend her downtime playing Ensign Fuggedaboudit rather than her ‘public’ character of Corporal Wordsmith.

            What I do hate is when staff have characters in positions of authority. NPCs are a different thing, they’re storytelling tools, but if your personal player character is in a position of authority and you are in a position of OOC authority, I do look upon that with askance. So I can understand expanding that level of suspicion/distrust to staff in a more general sense and becoming frustrated or feeling violated when staff aren’t 100% transparent about everything all of the time.

            He/Him. Opinions and views are solely my own unless specifically stated otherwise.
            BE AN ADULT

            FaradayF 1 Reply Last reply Reply Quote 5
            • FaradayF
              Faraday @Pavel
              last edited by

              @Pavel said in Staff Bits Linking Handles:

              NPCs are a different thing, they’re storytelling tools, but if your personal player character is in a position of authority and you are in a position of OOC authority, I do look upon that with askance.

              I can understand being wary of that. Heaven knows there have been enough staff shenanigans through the years to warrant such skepticism. But I’ve also been on games where staff PCs were in authority positions and it worked out just fine. I’ve done it myself, though I usually avoid it.

              It all depends on the staffer, so I agree it’s nice when you know staff’s reputation. I just prefer if the default “trust-o-meter” is at neutral for someone without an OOC rep rather than “OMG they must have something to hide”.

              I still see all of it as kinda separate from Ares player handles. Everyone knew me as Faraday on MUs (from staff char names) looooong before player handles existed. Even on games where staff had wacky themed names, I’d still announce myself in my +finger. And we’ve had alt tracking systems for forever (I already mentioned the auxiliary alt tracker mechanism baked into Ares).

              1 Reply Last reply Reply Quote 0
              • R
                renaveleigh
                last edited by

                Once, I staffed under a guy at a superhero game who had his alts in his finger UNTIL he was told that it was a pretty bad look for the head admin of the game to sit in the OOC Lounge and pick petty arguments with players on his alts. After that, he no longer ever publicized his alts.

                I don’t think there’s ever a good excuse for staff to not disclose who their alts are, even on pure consent games. It just leaves too much room for shitty behavior.

                C 1 Reply Last reply Reply Quote 3
                • C
                  chorus @renaveleigh
                  last edited by

                  @renaveleigh would have been too much to ask to just not pick petty fights with players, huh?

                  PrototartP 1 Reply Last reply Reply Quote 4
                  • PrototartP
                    Prototart @chorus
                    last edited by

                    @chorus said in Staff Bits Linking Handles:

                    @renaveleigh would have been too much to ask to just not pick petty fights with players, huh?

                    for the kind of people who tend to run superhero games, yes, that is way too much to ask or expect or even to hope for

                    (tend to, coin is cool)

                    1 Reply Last reply Reply Quote 0
                    • D
                      dvoraen @Ashkuri
                      last edited by

                      @Ashkuri said in Staff Bits Linking Handles:

                      In my opinion, if you hate me then it’s best you’re able to identify me and the game I run. I don’t want people on my game that hate me. You don’t want to be on my game if you hate me!

                      I understand that some unlinked staff may feel differently, for privacy reasons, or for whatever reasons, that is their choice. But for me personally, healthier ecosystem all around if people can go “ah, him, that motherfucker, what a tool” and steer clear.

                      I think this basically sums it up for me here. The real-world comparison that came to mind to me is: “ok but who owns the business?” “You don’t need to know.” when it comes to staff privacy and not knowing who they are. It’s not a perfect comparison, but along that line of thinking. “How do I know you’re not Asshat X running YetAnotherThemeGame?” “Don’t worry about it.”

                      I 1 Reply Last reply Reply Quote 1
                      • J
                        Juniper
                        last edited by

                        Everyone except me should link their handles.

                        1 Reply Last reply Reply Quote 1
                        • I
                          InkGolem @dvoraen
                          last edited by

                          @dvoraen

                          This is exactly the point I’m making. If I am going to putting in the time and effort in a game, I want to know whose house I’m in.

                          1 Reply Last reply Reply Quote 0
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