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MU Peeves Thread
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@Wizz said in MU Peeves Thread:
an even shittier Ghost
Nahhhh. If that were true, I’d have our lil resident War Machine on ignore already.
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@Wizz said in MU Peeves Thread:
He’s just like, an even shittier Ghost, imo, because he seems self-aware about it to some larger ambiguous degree and it comes off as intentional.
Ghost is 100% aware and it is 100% intentional.
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I just know you can’t say either name three times without inviting a massive headache so, whatever, lol, all I meant is they’re both terrible and it’s better not to engage.
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@Omen said in MU Peeves Thread:
Try to remember that there are people with feelings behind these staff bits that put a lot of their time and creative energy into something that didn’t work out in the end, and nobody could be more sensitive or aware of that reality than they are.
I hear you on this. 100%. That’s my bad.
If you or @Anhedonia, or anyone else, were offended or felt less by what I said, I’m sorry about that. Truly.
@KarmaBum said in MU Peeves Thread:
Plus, you’re jumping to the defense of someone I know for sure is telling lies about me and why I banned her.
So yes. I got beef with you.
This seems to be the thing. But it is an odd thing.
Because I’ve never said she wasn’t telling lies about you and why you banned her.
I never once talked about her on your game or her interaction with you or any of that.
I’ve never mentioned you and her together at all.So your beef with me seems to be that I don’t hate her intensely like you do. It seems like you’ve drawn battle lines and if I’m not with you I’m against you.
And that’s not a problem I can address. I can’t control if you decide to dislike me because I don’t shun someone else.
My take on the situation on her game was that she wasn’t the only one causing problems on her game. If you take that as a defense of her, you can, but its a weak ass defense of anyone. She acted badly. She wasn’t the only one. I won’t apologize for that opinion.
If you want to have beef with me over THAT, then you will. But that’s more about you than it is about me.
@bear_necessities said in MU Peeves Thread:
Was it really a “legitimate” grievance? Or was it a thinly veiled accusation that he CONTINUED TO MAKE even after the gamerunner came on the board to note that there are story purposes, etc? You say potato, I say po-ta-toe I suppose.
Yes. It was a legitimate grievance.
No, I did not continue to make it after the gamerunner responded. I was questioned, by you, as to why I would think that racist connotations would be a possibility and I explained my thought process as to why I was wary of the policy. I also acknowledged that the game policy was explained in my very next post right away and thanked the gamerunner for speaking up.
@Wizz said in MU Peeves Thread:
I’m gonna gently suggest that it’s more like this forum has a lot of trauma survivors and gets the occasional screwball like Warma who knows how to come in and start pushing everyone’s buttons.
He’s just like, an even shittier Ghost, imo, because he seems self-aware about it to some larger ambiguous degree and it comes off as intentional.
You can make the points he’s made occasionally as legitimate points. But it just seems like that’s not his actual goal in joining the conversation most of the time.
Also anyone who would be in inuki/wizard/spookitypook/whatever’s corner is a fuckin’ weirdo, just saying. That was some weird, wild shit and I can absolutely see why someone would find it at least a little traumatizing?
Well, that sucks. All of this sucks, really. I thought it was a one off, but I guess not. I’ve never really thought guilt-by-association was a thing, but I guess it really is.
So someone pushes this narrative that I defended @inuki (I didn’t, I just expanded the target), that morphs into me being in her corner, and the next thing I know I’m worst than Ghost? Yikes. People get offended when this place is called an echo chamber, but it really isn’t safe to have your own opinion here. You have to drink the kool aid or get roasted.
And I get that it isn’t everyone. And some very kind people have spoken up to point out some very obvious legitimate flaws with the things being thrown at me and the way they’ve been thrown. And thanks for that. Really, thank you. But man, things like this really make it obvious why so many people have peaced out from the community.
Believe it or not, I don’t come here to push buttons or rile anyone up. I wasn’t aware that there were so many people who had such negative feelings about me. I didn’t think most people gave a crap about me one way or another here. I’ve tried my best to not attack anyone (except for one person) and I think I’ve done pretty well at that. Obviously, some of the things I’ve said have made people feel some type of way that was never my intention. I may have failed at not offending anyone, but I definitely haven’t been outwardly hostile.
TL;DR: I thought I was adding to the community. It doesn’t really seem to be the case. The vocal opinion seems to be that I’m a troublemaker. So feel free to consider my voice and opinion squashed. My bad. That wasn’t what I was trying be about.
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@Roz said in MU Peeves Thread:
Just gonna say it: Warma might be a pain in the butt, but if almost anyone else had been the first to bring up that particular Concordia issue – like if helvetica had said it first rather than being the first to agree – it would not have gotten a response of “no one would ever care about this.”
not for nothing but this ^^ at least a little bit
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@Warma-Sheen said in MU Peeves Thread:
The vocal opinion seems to be that I’m a troublemaker.
Eh, a few loud voices aren’t the be all and end all. You just happened to hit on some particularly sensitive nerves one after the other in quick enough succession to leave a bad taste in some folks’ mouth, that’s all. Happens to the best of us.
I don’t know you from Adam, Eve, or the serpent, so I sure don’t hold any grudge against you. Certainly not enough of one to compare you to Mine Old Adversary.
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@Roz said in MU Peeves Thread:
Just gonna say it: Warma might be a pain in the butt, but if almost anyone else had been the first to bring up that particular Concordia issue – like if helvetica had said it first rather than being the first to agree – it would not have gotten a response of “no one would ever care about this.”
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@Pyrephox said in MU Peeves Thread:
@mietze said in MU Peeves Thread:
for many reasons both mush related and not i’m really sick of the “keep sweet” mentality that is often pushed on people who push back when someone is being ugly. it’s honestly rather repulsive to me. i’ve had to deal with a lot through most of my life. i don’t feel particularly bound to be kind to someone who threw shade at a game runner about being irresponsible because the game didn’t last for the amount of time that they thought it would and then even insinuated that maybe they shouldn’t have made the game in the first place because of that. along with the ‘hmm if you’re not perfect maybe you shouldn’t say anything because you know you’re both not perfect’ stuff. that kind of stuff should have died in the 90s and i think it should be called out bluntly every single damn time.
The specific thing of a game closing down “too soon” has always baffled me, too. Like, I’ve never played a tabletop RPG that ended with a triumphant conclusion at exactly the right time for all players to feel like it was time to stop. Every game I’ve ever been in (as GM or player) has eventually stopped way before ‘its time’ because of…life things. Schedules no longer lined up, group blew up, GM burned out, whatever.
I adore you.
I know I’m late this discussion and now making this point about me, me, me, ME!
But, like.
If it is a crime to close a game “too early”, then hell I should be in prison for a life sentence. My longest running game was Darkwater and if I could go back in time and not add in werewolf, I would. But unfortunately I haven’t learnt to transcend space and time (damnit). I also burn out far faster than I used to. Back when the Darkwater wiki was still up I counted up all the scenes I ran and divided it by how long the game was up and I ran an average of 1.5-scenes a week for almost a year and a half.
Now, I schedule two scenes a month and half the time I end up having to reschedule b/c of real life issues or yell, I just don’t feel well enough.
I feel strongly that a game should end when a gamerunner no longer has passion for it, and while I feel for the players who felt like their stories were cut short-- the gamerunner is the arbitrator of the life of the game.
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@Warma-Sheen said in MU Peeves Thread:
So someone pushes this narrative that I defended @inuki (I didn’t, I just expanded the target), that morphs into me being in her corner, and the next thing I know I’m worst than Ghost?
I don’t recall you jumping on the bandwagon of “Cobalt banned Macha because Cobalt wanted to TS Macha’s TS partner”. So I’m gonna pretty staunchly say you’re not near as bad as Ghost.
I did call you gross in the other thread because while you’re saying you didn’t defend Inuki it certainly came across like it. If that wasn’t your intention you might want to have rephrased some of the things you said.
Did I skim over a part where you acknowledged it was a terrible violation of privacy to log into a banned player’s character and toggle all their private RP public? If so I’ll retract my statement, but yeah-- yikes.
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@Cobalt said in MU Peeves Thread:
@Pyrephox said in MU Peeves Thread:
@mietze said in MU Peeves Thread:
for many reasons both mush related and not i’m really sick of the “keep sweet” mentality that is often pushed on people who push back when someone is being ugly. it’s honestly rather repulsive to me. i’ve had to deal with a lot through most of my life. i don’t feel particularly bound to be kind to someone who threw shade at a game runner about being irresponsible because the game didn’t last for the amount of time that they thought it would and then even insinuated that maybe they shouldn’t have made the game in the first place because of that. along with the ‘hmm if you’re not perfect maybe you shouldn’t say anything because you know you’re both not perfect’ stuff. that kind of stuff should have died in the 90s and i think it should be called out bluntly every single damn time.
The specific thing of a game closing down “too soon” has always baffled me, too. Like, I’ve never played a tabletop RPG that ended with a triumphant conclusion at exactly the right time for all players to feel like it was time to stop. Every game I’ve ever been in (as GM or player) has eventually stopped way before ‘its time’ because of…life things. Schedules no longer lined up, group blew up, GM burned out, whatever.
If it is a crime to close a game “too early”, then hell I should be in prison for a life sentence. My longest running game was Darkwater and if I could go back in time and not add in werewolf, I would. But unfortunately I haven’t learnt to transcend space and time (damnit). I also burn out far faster than I used to. Back when the Darkwater wiki was still up I counted up all the scenes I ran and divided it by how long the game was up and I ran an average of 1.5-scenes a week for almost a year and a half.
Darkwater was probably still one of the better MU* experiences I’ve ever had, you did a good job! I was trying to get into the wiki the other day to pull some of my own things, but alas, not even on the Wayback Machine.
Also! I feel like there are times when a game closes too late! I can give an example of this, especially wherein a game might close late because an original shutdown point was stated as such in the design document. Closing down at a particular date may be important as it might inform other systems. Let’s take XP for example, going past a particular time would have caused XP to explode exponentially, especially if it was on some kind of weekly timer.
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@somasatori I, uh, don’t know at all what you are referencing sir.
ETA: That said, if I didn’t hate WoD with a passion these days I’d say we should finally make another game in our shared universe. Though I don’t think many people knew that Darkwater and The Reach were in the same universe.
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@Cobalt said in MU Peeves Thread:
@somasatori I, uh, don’t know at all what you are referencing sir.
ETA: That said, if I didn’t hate WoD with a passion these days I’d say we should finally make another game in our shared universe. Though I don’t think many people knew that Darkwater and The Reach were in the same universe.
If I had the time, I would love to do that (though I do have some time, it’s just weird hours). A few years back I had this idea about turning at least the families/scout thing into a book, so I have some document rolling around that is an original setting version of the Reach. There are still some supernatural elements, but they’re largely not as prevalent (or concrete) as they would be in a WoD game. Also it’s sort of “purist” as it only used the original 20-ish pages of the design document prior to discussing the WoD splatbooks. This also made me realize that, as anti-colonialist/imperialist I was at the time, I still had a lot of bias from that direction in how I examined the Passomoquoddy nation, especially with the indigenous Changeling groups.
Keeping in theme of the board, I think that’s something that can bother me these days. I’ll notice some unexamined Americentricism/Eurocentricism in themes that often use a propagandized version of their setting.
As an aside, my guess is the only people who knew that DW and TR were in the same shared universe were either Changeling players on either game (naturally) or people who paid attention to the early days IC news bbposts that discussed what was going on on the West Coast at TR.
You know, just in talking to people about their game ideas these days, I’m coming to find out that the brainstorming and theme/setting creation is always my favorite part of setting up a MUSH.
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@somasatori said in MU Peeves Thread:
@Cobalt said in MU Peeves Thread:
@somasatori I, uh, don’t know at all what you are referencing sir.
ETA: That said, if I didn’t hate WoD with a passion these days I’d say we should finally make another game in our shared universe. Though I don’t think many people knew that Darkwater and The Reach were in the same universe.
If I had the time, I would love to do that (though I do have some time, it’s just weird hours). A few years back I had this idea about turning at least the families/scout thing into a book, so I have some document rolling around that is an original setting version of the Reach. There are still some supernatural elements, but they’re largely not as prevalent (or concrete) as they would be in a WoD game. Also it’s sort of “purist” as it only used the original 20-ish pages of the design document prior to discussing the WoD splatbooks. This also made me realize that, as anti-colonialist/imperialist I was at the time, I still had a lot of bias from that direction in how I examined the Passomoquoddy nation, especially with the indigenous Changeling groups.
Keeping in theme of the board, I think that’s something that can bother me these days. I’ll notice some unexamined Americentricism/Eurocentricism in themes that often use a propagandized version of their setting.
As an aside, my guess is the only people who knew that DW and TR were in the same shared universe were either Changeling players on either game (naturally) or people who paid attention to the early days IC news bbposts that discussed what was going on on the West Coast at TR.
You know, just in talking to people about their game ideas these days, I’m coming to find out that the brainstorming and theme/setting creation is always my favorite part of setting up a MUSH.
Trajedyjones (who ran Reno), Skew, and I were once cooking up a game set in Las Vegas where we had planned out the map of the entire U.S. and every past nWoD MU we’d played in was represented in some way or another.
The Reach was there (as a weird place that was really dangerous and people got very powerful fast), Reno was there, Eldritch was there…
I think the Mage bit of that is still around, somewhere.
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@Coin
That would have been awesome, and honestly in line with how I wanted to do it!I had this vision of a connected world of WoD games back in the day. It would have been easier to do if there had been a portal software like with Ares, since it could all be centered around the same sheet code and so on, and have an AresCentral style username that allows you to link up to the different games. It would have probably been a pain, but it was fun to think about. I think the main issue would be trying to keep theme, especially if some wild nonsense happened somewhere. Nothing that couldn’t be solved by communication.
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This sounds like the MU* version of oWoD’s pedantic metaplot, except instead of mary sue power fantasies it’s three decades of WoD MU* drama.
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@Warma-Sheen I’m trying to imagine this group of people trying to operate in life, to navigate the world of adulthood, but this is difficult with these wild emotional whirlpools.
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@Serafine said in MU Peeves Thread:
@Warma-Sheen I’m trying to imagine this group of people trying to operate in life, to navigate the world of adulthood, but this is difficult with these wild emotional whirlpools.
lol see? The funny is quickly giving up the ghost iykwim
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@hellfrog said in MU Peeves Thread:
@Serafine said in MU Peeves Thread:
@Warma-Sheen I’m trying to imagine this group of people trying to operate in life, to navigate the world of adulthood, but this is difficult with these wild emotional whirlpools.
lol see? The funny is quickly giving up the ghost iykwim
I may be back on your ticket here but which is the more fun option:
- It’s Ghost and they thought they could obfuscate their style by using five dollar words
- There is actually a human for whom this world salad and whiplash context switching is what passes for human interaction
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@shit-piss-love said in MU Peeves Thread:
I may be back on your ticket here but which is the more fun option:
- It’s Ghost and they thought they could obfuscate their style by using five dollar words
- There is actually a human for whom this world salad and whiplash context switching is what passes for human interaction
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@Serafine lol dw, I mostly fucking don’t. The ‘real’ world is boring and being an adult is lame. especially when I can instead play games on the internet and trip acid and go chill in hawaii and do other fun shit.