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    Web-based CharGen or in-game CharGen

    Scheduled Pinned Locked Moved Game Gab
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    • JennkrystJ
      Jennkryst @Yam
      last edited by

      @Yam Depends on if you count ‘email staff with a copy of your +sheet and they’ll plug it all in for you’ as a mysterious third thing or not.

      Mummy Pun? MUMMY PUN!
      She/her

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      • FaradayF
        Faraday
        last edited by

        I don’t think you can generalize that much. It’s going to vary greatly by game and skill of the coder.

        In Ares for example, I think the FS3 web chargen is much easier to use than the in-game one. But if you’re a player who prefers client over web, that isn’t going to matter. Or if you have a visual impairment, you may find a client-based chargen easier no matter how nice the web one is. Some chargen systems are going to be nighmarishly complex on web. etc.

        1 Reply Last reply Reply Quote 3
        • AshkuriA
          Ashkuri @Yam
          last edited by

          @Yam I like anything that doesn’t make me do too much math

          1 Reply Last reply Reply Quote 4
          • TrashcanT
            Trashcan @Yam
            last edited by

            @Yam
            I prefer web-based by a mile. It is much easier (for most users) to navigate theme files and fill out a form on a web page than running individual commands which all continually push data further up the buffer.

            he/him
            this machine kills fascists

            1 Reply Last reply Reply Quote 5
            • WikibaraW
              Wikibara
              last edited by

              The third thing: vibes-based chargen, in which stats are inferred and implied, and dice challenges resolved through the pageantry of dance.

              Okay, really, I’d just go with well-documented and either web-based with a registered login provided upon request, or well-documented and handled on-site, with approval mostly rubber-stamping after the sniff-test is done.

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              • P
                Pyrephox Administrators
                last edited by

                I prefer web-based, but echo what people have said about anything being fine so long as it’s clear and well-documented.

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                • hellfrogH
                  hellfrog
                  last edited by

                  web based is so nice. telnet travels on the devil’s whispers

                  fr fr
                  (she/her)

                  1 Reply Last reply Reply Quote 3
                  • PavelP
                    Pavel
                    last edited by

                    I want the machine to do the mathening. I do the storying, the machine does the mathening. That’s why we have the machine.

                    He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                    BE AN ADULT

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                    • HobbieH
                      Hobbie
                      last edited by

                      As someone who prefers in-game chargen, web-based is by far better.

                      1 Reply Last reply Reply Quote 0
                      • KDraygoK
                        KDraygo
                        last edited by

                        Years ago, I used to be all about using MUSH Client and doing stuff in game. But after playing on a few Ares games, I was fully converted over to web based. A lot more flexibility with web based and the visual presentation was a lot easier to work with.

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                        • bear_necessitiesB
                          bear_necessities
                          last edited by

                          web based. I never want to use a client again.

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                          • Third EyeT
                            Third Eye
                            last edited by

                            Even as somebody who still plays on-client a fair amount, I wouldn’t want to do CG in a pure text interface again. It’s just so much easier on web to save things/proof things/edit things.

                            Also staff-side it’s way easier to make small changes if I need to, give notes to players, or see where somebody’s getting an error (either through user error or something screwy with the game).

                            I want something else to get me through this
                            Semi-charmed kinda life, baby, baby
                            I want something else, I'm not listening when you say good-bye

                            She/Her or They/Them

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